RimWorld
Material Filter
275 σχόλια
VitaKaninen 10 Νοε, 9:58 
If I set a bill to smelt anything made of bioferrite, they will smelt things like gas masks, and flak pants.
MajorityOfTheInternet 27 Οκτ, 7:54 
If I only use Hugslib for this mod is it actually that damaging to performance?
-=GoW=-Dennis 24 Οκτ, 4:27 
Any chance for a version without HugsLib dependency?
mathan 13 Οκτ, 10:02 
Yaaay! Amazing.
Snuggl 8 Οκτ, 6:28 
Thanks for the update! You're great :)
Rovstam 7 Οκτ, 16:48 
I AM GRATEFUL I WITSESSED THIS UPDATE (i won't ever play this game again tho)

I CAN DIE IN PEACE.
VitaKaninen 7 Οκτ, 13:48 
Thanks for the update!
Kami Katze  [Δημιουργός] 7 Οκτ, 13:29 
@Knight: the word is "done" :)
Knight 4 Οκτ, 7:55 
Whats the word on 1.6?
Three 27 Σεπ, 7:12 
Hey there! I’m playing this game super chill, just vibing. I try to avoid mods that mess with the whole logic or make my colony ridiculously OP. :trolol:
That’s why your mod fits my playstyle perfectly. Big thanks for the time you put into making it! :riches:
Do you think there’s a chance you’ll be able to make a version compatible with 1.6? :Sheep:
Rovstam 27 Σεπ, 0:55 
1.6 WHEN
VitaKaninen 14 Σεπ, 7:06 
@Rovstam, This mod is not updated for 1.6 yet.
Rovstam 14 Σεπ, 6:58 
Pawns are placing obsidian stuff despite not allowed in the work tab. Pls update this mod. I can NOT live without it.
Hope this gets updated soon, its such a good mod :3
-=GoW=-Dennis 15 Αυγ, 9:24 
Looking forward for the update, thanks for your work. Would be great if you could consider dropping HugsLib as well.
mathan 8 Αυγ, 17:28 
Super excited for this. Must have mod in my book. Thank you for good work!
Hotshot53 4 Αυγ, 9:26 
I'm very excited for the Mod being updated! I love having the variety of assigning colonists different kinds of clothing based on their role (Like Hyperweave for assault troops) and being able to order things like Plasteel weapons to be kept and steel ones be smelted.
VitaKaninen 2 Αυγ, 15:24 
Thanks for the update! Looking forward to using this great mod again!
Kami Katze  [Δημιουργός] 2 Αυγ, 14:15 
i'll try to get to it in the next week ;)
thanks for the nice comments <3
Rovstam 1 Αυγ, 0:34 
Having 3 stockpiles of clubs: Flammable, Non flammable, Recyclable

All possible with this wonderful, absolutely beautiful mod.

Also: Can have Devilstrand, Hyperweave and Thrumbofur Dusters in 1 place apart of the ones for Sale.
Rovstam 1 Αυγ, 0:33 
@pfe Yes it is so basic it should be base game lol
Rovstam 1 Αυγ, 0:33 
it works fine in 1.6

Just don't install Vanilla Expanded mods.
VitaKaninen 31 Ιουλ, 8:34 
When I used it, it caused all sorts of windows to no longer work properly.
WarezCrawler 31 Ιουλ, 8:26 
it work just fine for me on 1.6
Schadenfreude 27 Ιουλ, 16:10 
Once you get back into optimizing storages you can't play without this mod anymore, lol.

Desperately want it back.
pfe 26 Ιουλ, 20:59 
I actually can't believe this isn't a standard feature of the base game especially since materials have differences in stats. Nearly impossible to min max without it. Waiting for mod update. God bless your work good sir.
Venseer 25 Ιουλ, 20:04 
My guy we need you.
VitaKaninen 18 Ιουλ, 9:55 
It was not working for me.
PGMP 18 Ιουλ, 9:46 
Ill try it on 1.6 :)
UltraEmailMan 12 Ιουλ, 19:57 
Seems to be working on 1.6. I have yet to run into any issues.
Evono 5 Ιουλ, 17:01 
is 1.6 planned please?
Winsenkiller 26 Ιουν, 10:12 
Will there be an update for 1.6?
VitaKaninen 19 Ιουν, 16:53 
Make sure you remove any bills that are using it before you remove the mod. If you still have issues, delete all your bills.
Savage Servant 19 Ιουν, 16:34 
Absolutely unsafe to remove, completely bricks the interface and drops FPS to 3-4.
VitaKaninen 1 Μαϊ, 6:44 
@snoper, Yes. I have added and removed it mid-save without issues.
snoper 30 Απρ, 22:50 
can this be added to a save game?
Rovstam 29 Ιαν, 16:09 
This should be basegame lmao
PaoloTerminator 8 Νοε 2024, 2:00 
Game is unplayable without with mod, bless ye child
Draky 8 Σεπ 2024, 10:40 
is this till bugged?
Gárulf 28 Ιουλ 2024, 20:15 
This mod breaks the vanilla food policy restriction filters.

Meaning it bypasses the selection for meat/vegetarian/insect/human, etc. With this mod, the pawn selects any meal and disregards its content.

Also, it seems it is not safe to remove mid game. Upon removal, a LOT of errors seemingly related to Hauling happen. I didn't see in the logs errors related to apparel policy, but it is possible.
Thels 17 Ιουλ 2024, 2:49 
This mod seems to remove the Defaults button from Animal Controls on the Food Policy tab: https://steamproxy.com/sharedfiles/filedetails/?id=2426119067
VitaKaninen 5 Ιουλ 2024, 5:22 
@LordHeadass You would make a new policy, and then at the top, click the filter button to only allow them to wear clothing made from that specific material. Then you would set up a separate policy that only uses the other material.

This will apply to the entire policy, so if you wanted them to wear hats made of devilstrand, but dusters made of hyperweave in the same policy, this would not work. I tend to not use this since I like them to wear Bioferrite slave collars, but the rest of the clothes made from other materials.

One option you might try is to use Colony Groups, and assign clothing colors to each group. Whenever they go put on a new piece of clothing, they will automatically dye it to whatever color you have assigned to them.
LordHeadass 5 Ιουλ 2024, 4:21 
Is there a mod that makes this applicable to individual apparel policies? This one seems to apply the restrictions to all clothing rather than by the policy/item you've got selected.

I'm trying to get two groups (based on apparel policy) to wear the same article of clothing but have one group only wear hyperweave and the other only wear devilstrand (sue me, i'm ex-military and like things uniform and organized). Or maybe this mod does it and I'm doing something wrong?
Enlonwhite 4 Ιουλ 2024, 20:25 
This mod is so needed for late game, I thank you sir for your dedicated service, and this LOVELY mod.
pgames-food 14 Ιουν 2024, 15:08 
(yeah i was looking for one) :)
MightyMit 14 Ιουν 2024, 5:39 
Is there an equivalent of this for food?
Madlark 2 Μαϊ 2024, 9:37 
How. Did I ever. Live without this.
killalalangdon 1 Μαϊ 2024, 13:26 
Thanks Kami!
Proxyer 1 Μαϊ 2024, 7:46 
Update! :cupup:
oXslothXo 1 Μαϊ 2024, 7:13 
thank you!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!