Project Zomboid
(41, 42) (Vanilla) Crashed Cars Mod
Комментариев: 453
(Ridge Company) Wolfstrand 12 ноя в 2:39 
The loot is so OP in this mod. Literally every ambulance trunk is packed with gear.
Back2Click 28 сен в 0:56 
Is there no lootable glovebox in build 42?
Golden Dragon 16 сен в 8:47 
On cars that have been modified with this mod, it is not possible to remove the side windows, doors, and, accordingly, the seats.
Operations with the trunk, hood, and everything underneath them (including windows) proceed normally.
Mayck 17 авг в 9:53 
muy buen mod! el unico problema es que no tiene nada de sentido que absolutamente todo los autos esten chocados.
._. 31 июл в 10:03 
ERROR! Outdated police cars are appearing. ENG
Ошибка! Появляются устаревшие полицейские машины. RU
Solaire 6 июл в 16:23 
Does this work with 10 years later mod?
MrMyButt 26 июн в 13:19 
Is this mod configurable in the sandbox settings? If not could you make it configurable?? Would be amazing to have
BigLawrie 19 июн в 8:38 
Do you know if/why car spawns are broken in B42 now? Even with this mod, no cars appear on roads other than those from vehicle stories. The map feels so barren now and there seems to be no fix
bibizyaba 29 мая в 7:29 
is this compatible with mod [41/42] Rob's 10 Years Vehicles ?
aranna 14 мая в 13:02 
est-ce que sa rajoute des voitures sur les routes ou sa ne remplace que celles déjà présentes ?
Naabz 29 апр в 12:48 
The mod works with KI5 vehicles ? Because I tried and it's not working.
Mattu101 27 апр в 22:30 
I tried adding this to my multiplayer server but It wont show up in my workshop mods list when making my server
хулесос 14 мар в 8:10 
sooo if i have KI5 cars installed burned vanilla cars will be replaced with ki5 models??
demZo662 13 мар в 14:41 
Yes
TemplarJJ 13 мар в 9:49 
Does this mod work with KI5?
demZo662 10 мар в 12:28 
I will try this mod along "Project Seasons" and "Barricaded World - Extended Erosion" and maybe a high or normal at least vehicle spawning rate to see how it is all together. Hope to don't find any major errors.
marshmallow justice 9 мар в 18:13 
Thank you for this very immersive mod.
Toto 1 мар в 0:22 
its work with k5 ? i dont like the vanila car models, or any addon ?
Nomadic Steppe 5 фев в 4:00 
Hi, I found a problem, I installed the mod in a started game, and I discovered that the cars generated before the mod can be dismantled normally, but the cars generated after the mod cannot, when I travel to unexplored areas I discovered that the new cars cannot be dismantled, but if I remove the mod these same cars can be destroyed.

Also, the cars in bad condition change model when removing the mod xD
Johnny Dollar 3 фев в 6:24 
Understandable, thank you for responding.
I know b42 has been very wonky and different, and I hope it will be easier and more stable to work with soon.
Alabeo  [создатель] 3 фев в 4:39 
@Johnny Dollar - Sadly I can't add the right side access because wrecks are made differently in build 42.

Also the trunks is something I have done but I need to tweak later, but I'm unsure when. Some cars will spawn with stuff, some won't, some don't have loot tables because they use so much skins that adding one specific loot table is a bad idea. I will figure something out.
Johnny Dollar 3 фев в 4:05 
Oh, and lastly, I forgot about this, all wrecks seem to spawn empty trunks almost every time.
Johnny Dollar 3 фев в 4:01 
Use this mod to dismantle all car wrecks.
https://steamproxy.com/sharedfiles/filedetails/?id=3416483781

@Alabeo
Do you have plans to add right side access to the glove compartments like you had in b41?
Also, an issue that has existed since b41 that is probably a vanilla issue is some parts can't be uninstalled, such as doors and side windows.

Very happy to see the new changes, it's really satisfying to see the wheels move now.
Dragun001 27 янв в 10:15 
Should I be able to dismantle the new car wrecks?
Beretgate 26 янв в 19:55 
i dont know why but this just doesn't work for me i go on the highways and POIs like that but i see nothing, btw im on b42 and yes i enabled the mod and started a new game
Alabeo  [создатель] 25 янв в 10:10 
I'm not sure just yet, too early to tell.
Artiston 25 янв в 9:57 
@Alabeo yeah that might be why, also if Vanilla Vehicle Enhancer gets updated will you add compability? And are you planning to add more wreck variations?
Alabeo  [создатель] 25 янв в 9:46 
@Artiston - the wrecks blend in well, but on the screenshots on this page, you can see they spawn.

I didn't use the models that had side-impacts as those didn't make sense, though. Only rear/frontal ones.

My wrecks are also a little bit more extreme damage-wise, dislocated wheels, completely crushed fronts or rears. My mod introduces the more extreme damaged variants.
Artiston 25 янв в 9:19 
@Alabeo weird, i haven't seen any of them in congestions, maybe has to do with something on my part.
Alabeo  [создатель] 25 янв в 9:15 
@Artiston - the mod already does that:

- Utilizes Dev-made wrecks, modified to spawn naturally in congestions.
Artiston 25 янв в 7:08 
Is there a way to add the vanilla smashed cars to the pool? like this mod:
https://steamproxy.com/sharedfiles/filedetails/?id=3168853394&searchtext=smashed+cars
Willow 19 янв в 6:35 
Thank you very much for updating! Cheers and good luck with future projects!
you play it with gusto :D 18 янв в 17:05 
Chat we are so back
Alabeo  [создатель] 18 янв в 13:41 
@Piszczu_Zomboid - Sadly that's out of my hands. There's no way to swap vehicles that I know of and the way I do it is by adding wrecks to pool of burnt cars, so sadly they always spawn and will spawn.
pael 18 янв в 13:27 
hey, can you add like a time to customize atfer which the wrecks will start showing up? this mod seems to work well in pair with week one but so many wrecks at the day 0 seems not logical
MilaYanska 18 янв в 8:04 
Thanks for the B42 update! I love this mod!
Alabeo  [создатель] 18 янв в 7:54 
You're welcome. Any issues, attach log and make screenshots and I'll look into it, but as far as I know there should be no issues, as none cropped up in my testing.
bob 18 янв в 7:35 
This was a staple for me in B41 - thanks for updating to B42!
Alabeo  [создатель] 18 янв в 7:28 
Build 42 is a go. Please test!
fyri0NIX 17 янв в 9:58 
take ur time man!!! :D
Alabeo  [создатель] 17 янв в 8:15 
@Art Tippet thanks! Thats very kind of you!

The mod is still work in progress. No ETA yet.
Art Tippet 16 янв в 10:15 
Ciao! @Alabeo.
I translated your mod into Italian, thanks for your work and for sharing it with the community! (I know there's not much to translate, but it doesn't matter)
esteban88 12 янв в 13:46 
pls for updating mod for b42 your mods is great and phenomenal
SunGod 11 янв в 5:11 
Anybody else unable to disassemble these cars?
Brn2bEw1Ld 5 янв в 20:35 
at the end of all my car mods or beginning?
Brn2bEw1Ld 5 янв в 20:35 
where should this be installed in my server mod load order?
Alabeo  [создатель] 31 дек. 2024 г. в 9:47 
Yeah by all means, I don't know ETA yet when this will update to Build 42, but I hope sometime in january.
Bear 30 дек. 2024 г. в 23:17 
gotta subscribe to this thread so I can update b42 with it when its ready lol
Alabeo  [создатель] 29 дек. 2024 г. в 12:29 
Only Build 41. I will update description once this works in Build 42.
GrimTrigger 27 дек. 2024 г. в 8:00 
"Works only on Build 41 and up.
The mod WORKS with Multiplayer."

So is the 'and up' portion of this accurate?