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Bir çeviri sorunu bildirin
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@Amok Harvest - Go ahead! Just credit in the description or wherever.
Much later I found the bar recruiters that tell you where the village is, and that gave it away. It's probably a good idea to have them, but advertising other locations through lengthy dialogue isn't something vanilla Kenshi does.
Great mod. You've made Dreg into a much more interesting zone. And I like Serf too. Does she have special dialogue after recruitment?
does this mod feature the ability to talk to a few holy nation outlaws wandering around the hub and the possibilty for them to work for you which costs 1000 cats?
because 1st it is OP, you pay 1000 cats for a recruit that one i have encountered with 50+ levelled stats where as compared to the vanilla 3000 cats for recruits with less than 10 levelled stats. to balance it maybe increase the price to 10,000 cats for a recruit with stats with 50+ levels.
2nd point is that when you do pay them 1000 cats, you actually dont, you end up receiving 1000 cats.
again may not be your mod but i just wanna check with ya.
Also, please add overrides. thanks
The idea of telling the HN then going to destroy the town (well, less of an active doing and more programmed) would be pretty neat, especially for those HN sympathizer. It might also be realistic that you tell the HN about Sanctuary and they send a bribe to the Cannibals that then launch a large attack against the town. Due to the proximity of HN to the Cans, it's a lore possibility they have occasionally used the lesser creatures for their own gains. Especially since Sanctuary is very out of the way for the HN to attack (crossing the dreaded Foglands). Not to mention how unsettling ironic it would be that "Sanctuary" is now a terrible place the HN could use spies to further weaken the HN Outlaws' strength.
Just some quick thoughts if you ever wanted to mod this further. Otherwise, fantastic work! Thank you for your contribution to the community!
Bonus Q: Compatible with Reactive World or, better yet, built with it in mind?
My PC is decent - 32GB RAM and GTX1070 6GB, running on an M.2 SSD.
Just made a new game with "Holy Nation Refugee" start. Created the character with the default sliders and got about 40 seconds of playtime in the settlement before the CTD, which happened just as I left the settlement. It looks like it loads fine for the main stuff - I can pivot the camera around without jumps or stutters.
It basically comes across as working fine and then, error. CTD.
From my main character it's the same deal - I can load the game and play it and run around your settlement for about 30 seconds and then Kenshi has an error and crashes.
The kenshi.log always seems to be loading faces at the point of error - did you use any non-vanilla faces or something?