Garry's Mod
TTT_Glass
22 comentarii
PUKENDR 1 febr. 2024 la 14:09 
Best map
oil 22 iun. 2023 la 22:12 
can you please tell me how did you take models from mirror's edge? also cool map
Tu Quien Crees 9 mai 2022 la 11:18 
i hear MIRROR?
deimet 29 oct. 2021 la 6:40 
have a awartd
deimet 29 oct. 2021 la 6:39 
thank you for making this, this is my favorite map.
Cyrill 29 sept. 2021 la 7:45 
Really cool map! Though, the glass for me is pure white and opaque.
Rat 19 ian. 2021 la 13:40 
:DDD
literal excelso addict. 19 ian. 2021 la 5:53 
Thanks for finally returning again, Sandshee. Good to have you back and committed to updating this addon.
Sandshee  [autor] 19 ian. 2021 la 5:46 
So uh, just in case anyone is curious and comes to this section, after much pestering, and 4 years of being a lazy ass, I've finally updated this map. I've played it a whole bunch with my friends, we always start our TTT sessions on it, as a sort of waiting lobby, so I've now had more time play testing, and now where people just don't go, and had *plenty* of feedback about how bad the initial spawn is.

As I've finally found the original VMF file, for the next month or so, I will try to be far more responsive to comments and feedback.
Balance broke? I'll try to fix it.
People abusing the audio? I'll add a STFU button.
People want ambient Mirror's Edge audio quietly playing in the background? Sure, why not.
literal excelso addict. 21 mai 2020 la 5:24 
Thanks, SandShee! I love the City of Glass from Mirror's Edge for its aesthetic, and seeing this being available in Garry's Mod is just gorgeous. Big ups to you, bruv!
Rat 22 mart. 2020 la 17:14 
Awesome map, I fucking love it. Will be adding to my server :D

If I may, a (hella late) criticism:

There's a ton of unused potential as far as interior space goes, particularly around the lower, shaded exterior areas of the main building. Traitors need as many corners, isolated rooms and other such elements to keep their traitorous acts outside innocents' field of view and maintain a degree of deniability. The opportunity to do so is rather limited as it stands. Because of this, traitors would struggle at higher populations (15-20+ maybe?), something that belies the space, both geographical and data-wise, that this map takes up.
s o m e g u y 3 mai 2019 la 17:55 
oof
Sandshee  [autor] 13 mart. 2019 la 8:44 
Maybe, I think I should have the files somewhere still. The brightness was kind of intentional based on Mirror's Edge, but I guess I may have gone a tad overboard x)
A_pet_tick 12 mart. 2019 la 21:58 
its soo bright. if your still updating this could you turn down the brightness? its not even dark in the vent
Sandshee  [autor] 2 mai 2018 la 3:48 
I might look into making the streets below walkable, the only problem is then there would have to be barricades, or a wall or something obvious preventing players from walking into the skybox and as you may have noticed, the map is already a pretty large file. Though I would like to add some roads, more than just a ground.
[xVx] xMissFoxyx 1 mai 2018 la 23:22 
Would be nice if there were streets and walkable areas below o:
cheesemonkey 1 mai 2018 la 19:31 
nice font :steamhappy:
RoloIsDarude 1 mai 2018 la 12:39 
this is a pretty cool map
Sandshee  [autor] 27 apr. 2018 la 9:18 
I'm looking into that later this evening, hopefully it should be a relatively easy fix, just screwed something up with compiling the audio into the map.
[xVx] xMissFoxyx 26 apr. 2018 la 23:48 
Map wont load up in single player, says something about it isnt teh right bsp or w/e
Sandshee  [autor] 25 apr. 2018 la 15:14 
You tell me, its pretty barren here. I think I chose a bad image for the icon x)
oom 25 apr. 2018 la 15:03 
Why did nobody comment on this????