Garry's Mod

Garry's Mod

Bokeh DoF
49 kommentarer
BladeOfThe2000s 29 maj, 2023 @ 12:36 
Looks Like When Any Source Game Is Loading The Main Menu Background.
Venny Moose 8 mar, 2023 @ 17:49 
Why am I unable to rack focus? It only seems to either make the whole screen out of focus or everything in focus?
≤Ţhė Nebeský Mûž≥ 20 feb, 2023 @ 14:28 
Thank you!
bagel 9 jul, 2020 @ 15:49 
That map is a HL2 map of the Citadel, It's when Gordon, Alyx and Eli get captured on a prisoner pod.
bagel 9 jul, 2020 @ 15:49 
its a skybox from hl2 near the end of game map
Wind 23 maj, 2020 @ 18:00 
OH mY GOoSE, WutS dA FIRSt mAP>????/
SpaceD54 28 jul, 2018 @ 1:47 
How do i make the background normal, and make the models look blurry only because im trying to use it for motion blur of the models for animating, if anyone has some ideas or advice please do.
MayBaybe 18 jun, 2017 @ 14:47 
help me please
MayBaybe 18 jun, 2017 @ 14:46 
if I remove the addition that the blur is not turned off
MayBaybe 18 jun, 2017 @ 14:45 
how to turn off blur?,I have not turned off
faker 13 jun, 2017 @ 23:01 
I got a problem where the depth of field only affects the left half or right half of the screen only, it doesn't affect the whole screen.
jahpeg 29 jan, 2017 @ 13:29 
It's like bad eyes,that's pretty cool.
Lisan al-Ghaib 24 dec, 2016 @ 23:27 
That map is a HL2 map of the Citadel, It's when Gordon, Alyx and Eli get captured on a prisoner pod.
dead profile 3 jan, 2016 @ 18:33 
This is realy good bro thanks
Tetrah 13 dec, 2015 @ 5:01 
So, after all these years nobody managed to configure the focal point? Only problem, otherwise, this would be a must have mod for filmmaking.
Marineguy123lols 3 sep, 2015 @ 0:16 
what map is that on the pic???
ɥɐpu∩ uʍop uᴉʌɐפ 20 jul, 2015 @ 15:43 
I've never been able to get this to actually work for me
knuckles 17 mar, 2015 @ 23:48 
This is so great, I worry about it getting deleted. Great work!
gabeKMS 20 feb, 2015 @ 15:45 
its not broken its brokeh
TheSwampylad 19 jun, 2014 @ 15:17 
never mind the npc's are invisable
TheSwampylad 19 jun, 2014 @ 15:11 
why is it called broken it is better than the normal
Karabast 7 apr, 2014 @ 4:26 
When using Animated Prop (http://steamproxy.com/sharedfiles/filedetails/?id=120629004) , the character disappears. Any help?
Wilkespre 22 feb, 2014 @ 19:35 
@OGL | Tri△ngle

Having same issue.
obso1337 18 feb, 2014 @ 18:26 
DIGITAL REV KAI
priestess of slaanesh 7 jan, 2014 @ 17:23 
please this is infuriating me, can someone explain why it would be so hard to set the distance value for the bokeh to the same units as r_depth, take that value, and feed it into pp_bokeh_distance? bam, instant dynamic DOF
Salee 21 jul, 2013 @ 12:41 
alway when i turn it on every npc disappear HELP!!! but still awesome DOF
Қatka ♥ 20 jul, 2013 @ 9:37 
It makes my eyes hurt :D Too much DoFed :D But otherwise, its cool.
ɥɐpu∩ uʍop uᴉʌɐפ 20 jun, 2013 @ 10:26 
I can't get it to work. I turned it on, and nothing happens, even after I've screwed around with all the options and such. Any suggestions? :)
Darian Stephens 15 maj, 2013 @ 15:39 
Well, aside from the rendering glitches, I adore this addon. I hope Garry fixes Bokeh in the future, adding it to the official post processing menu.
videah  [skapare] 15 maj, 2013 @ 12:57 
@Darian Stephens Yeah, I fixed a mounting issue. Anyways, I know about the viewmodels and npc render bugs, but I can't fix them as I did not create the addon. It was something garry left out of the PP Menu, and with the render bugs I would say within reason.
Darian Stephens 15 maj, 2013 @ 12:20 
Now it is for some reason. I've noticed a problem with view models, as well as npcs rendering.
Darian Stephens 15 maj, 2013 @ 9:18 
Why is this not in my post processing menu? And yes, I've restarted.
the snorbler 27 apr, 2013 @ 23:12 
Oh hey it works! :D
Invader Zim 27 apr, 2013 @ 3:02 
It seems to not appear in my Post Processing tab.
videah  [skapare] 5 apr, 2013 @ 2:28 
I'm going to be away for a bit, 10 days to be exact, so I promise I'll get this thing fixed when I get back :P
videah  [skapare] 4 apr, 2013 @ 10:51 
@-{PG}-jakey1995abc It replaces a lua file in the gcf of gmod. It isn't working for some people, So if you give me a bit, I'll get it fixed.
Jakey 3 apr, 2013 @ 16:13 
You say this addon replaces files in Gmod but I extracted this addon and copied it manually into both my gmod and CS:S folders and nothing was replaced...
hezz 3 apr, 2013 @ 12:33 
Isamuel searching for kids to fall in his stupid trick.

It's like the "Candy Van".
KillahKarlos 2 apr, 2013 @ 18:09 
you can open up the console and type in pp_brokeh and all will apear..but its weird to use haha,,
videah  [skapare] 2 apr, 2013 @ 4:31 
Hold on guize, fixing this.
crimemovies 1 apr, 2013 @ 16:55 
Like everyone else, this still does not work, even after restarting. I really want this to work badly
ScoutBr0 1 apr, 2013 @ 11:15 
did everything mentioned, still does not appear under PP tab
belloboyceo 31 mar, 2013 @ 20:06 
Mine still wont work after restarting garrys mod, is there anything else to do to fix it?
cant wait to try it :)
videah  [skapare] 31 mar, 2013 @ 15:48 
Try restarting the game. It replaces a file that is mounted with gmod. If that doesn't work, notify me, and I'll look into it :)
Pine 31 mar, 2013 @ 10:49 
Yeah, I don't see it either
Δuende Verde 30 mar, 2013 @ 11:41 
Hey man, the Bokeh DoF option it's not appearing for me in the Post Process tab. I've already tried disabling all addons and mounted games, but still not working. Do you know something that may be causing problems?
Knuckle 28 mar, 2013 @ 12:47 
Awesome, thanks for bringing this in.
videah  [skapare] 27 mar, 2013 @ 1:10 
Bokeh [fc00.deviantart.net] in photography, is the aesthetic blur in the out of focus parts of the image.
Purple Toupee 26 mar, 2013 @ 19:41 
I don't get what this version of DoF does.