Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Seeing the comments here and at the original, I decided to make it public.
It's all updated to work with the current gunplay of SE, and I rebalanced some of the recipes and stats. I listed all changes etc in a discussion on the mod page if anyone cares.
Link:
https://steamproxy.com/sharedfiles/filedetails/?id=2796851232
All things except for the flamethrower’s particles are fixed… for now. To stand in for the flames, the flamethrower now just emits very orange bullet trails.
Now go be a space marine again. ;)
Regards
Frank
Right now, it's pretty tedious having to store everything you have, then go in the menu anyways, to grab your ammo back.
why tho, great mod otherwise