Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
https://cdn.discordapp.com/attachments/575312872968683540/607849812569751553/20190805092941_1.jpg
https://cdn.discordapp.com/attachments/575312872968683540/607849731506569216/20190805092833_1.jpg
https://cdn.discordapp.com/attachments/575312872968683540/607849590607314954/20190805092655_1.jpg
I am glad to see that one of my mods used so much :)
And...it's not hard work to retexture, i just readjust saturation and brightness...nothing impossible, but i saw your work on Rust, i have no idea how to do what you do so we're equals :p
(Since the only thing our Officers use with that gear is a Rangemaster Belt - Are you able to make a retexture of that one as well? Just Gray/Black, fitting with the rest of the gear? (Also, please a bit more storage for that one than vanilla? :3 ))
Thanks a lot for this mod dude! I've searched for this for months! Maybe if you could make them a bit darker, like night camo, that'd be fucking slick!
I just wish I knew how to make this stuff... I can retexture clothing and vehicles for other games which seems relatively easy... I just have no experience with ArmA modding... :(
("required" addon is empty string)
Still works but annoying.
Still a lot of thing to work on but i wanted to give you the officer uniform release. There's no changelog but you should be able to notice the modifications. There's a new classNames file but it's not entire, the update is still WIP