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Still well worth it just to not hear every alien being introduced again each time and no lost reveals
Could you add an option for disabling reveal cinematics of only reinforcement drop-ins? Could work by disabling cutscenes happening during the reinforcements phase, before Advent Turn proper starts.
https://www.reddit.com/r/xcom2mods/comments/hcma6b/on_the_lost_and_abandoned_mission_chosen_assasin/
In MCM, does ticking the box mean the cutscene/effect is ON or OFF? As in, am I turning on the mod or turning on the cutscene?
Is this working in WOTC for you?
Judging by the features, if the box is not ticked, then the cutscene/effect is off, right?
I have met the warlock five times in a row.
The flag is 'true' to keep them, 'false' to disable each option.
Ignore chosen is one of the lowest priority options, onlylost and matinees both have to be false for it to matter.
Does the mod remove the first cinematics on gatecrasher?
What does the Mod Config options do? Do i set the flag to remove or to include reveal cinematics?
Does ignore chosen override the other options?
I set it up like this: There were reveal cinematics for normal enemies (but not lost), and removed the "Narrativemoments". This means that the Chosen's cinematics will play out... But their voice lines are missing.
It's a little awkward to see the Warlock appear in a flash of air, standing menacingly and flapping his gums without anything coming out. Any idea how to fix that?