Garry's Mod
[TTT/TTT2] Spirit
Mostrando 1-7 de 7 aportaciones
Actualización: 11 OCT 2019 a las 12:50 p. m.

Supports now TTT2.

Actualización: 25 FEB 2018 a las 7:42 a. m.

Damage done by World would caused some bugs in one of my hooks and would return NULL Entity, so I made a catch for this one.

The Spirit would bounce between players if there were more then two players in radius, I fixed this by getting a random player in the radius, so it would not bounce in between.

Actualización: 14 MAY 2017 a las 1:56 p. m.

Needed to fix my last balance Change.
Damage should now more like 50-80 DMG

Actualización: 14 MAY 2017 a las 1:27 p. m.

Balance changes:

- Damage decreased from 100% to 40% (don't worry it's still much damage 50+ on max. Range)
- Speed increased from 100% by 20% (faster and much harder to dodge)

Actualización: 14 MAY 2017 a las 5:51 a. m.

TRIED TO:

Fixed a Bug where the Spirit charged between two players if they was both in range.
Now it will only attack one player and it's random

(Still happens, I try to remove this one later)

Actualización: 13 MAY 2017 a las 11:22 a. m.

Added some details

Actualización: 13 MAY 2017 a las 11:15 a. m.