Crashday Redline Edition
Mica's Tiles & Dynamics [updated 240705].cpk
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Обновление: 22 май 2024 в 16:37

NEW:
[Extended Walls category]
- Highwall Wall (2x)
- Highwall Wall (3x)
- Highwall Wall (4x)
- Highwall Wall Ending (2x)
- Highwall Wall Ending (3x)
- Highwall Wall Ending (4x)
- Diagonal Highway Wall
- Diagonal Highway Wall (1.5x)
- Diagonal Highway Wall (2x)
- Diagonal Highway Wall (3x)
- Diagonal Highway Wall (4x)
- Diagonal Highway Wall Ending
- Diagonal Highway Wall Ending (1.5x)
- Diagonal Highway Wall Ending (2x)
- Diagonal Highway Wall Ending (3x)
- Diagonal Highway Wall Ending (4x)
- High Raceway Wall
- Low Raceway Wall
- High Raceway Wall (1.5x)
- Low Raceway Wall (1.5x)
- High Raceway Wall (2x)
- Low Raceway Wall (2x)
- High Raceway Wall (3x)
- Low Raceway Wall (3x)
- High Raceway Wall (4x)
- Low Raceway Wall (4x)

Обновление: 20 май 2024 в 6:55

CHANGES:
[Racetrack category]
- removed walls from new grid (P1-8) and grid (P9-16) tiles
Use 2x and 3x extended tiles to create walls instead
- unlisted old grid tile
Tile is now deprecated, but is kept as to not break existing tracks
- created replacement of old grid tile without walls
Use 2x and 3x extended tiles to create walls instead


NEW:
[Racetrack category]
- Elevated Wide Turn Entry
- High Wall Ending / High Wall
- High Wall Ending / High Wall CP
- High Wall / High Wall
- High Wall / High Wall CP
- High Wall / High Wall (2x)
- High Wall / High Wall (3x)
- Low Wall / Low Wall
- Low Wall / Low Wall CP
- Low Wall / Low Wall Ending
- Low Wall / Low Wall Ending CP
- Low Wall / Low Wall (2x)
- Low Wall / Low Wall (3x)

Обновление: 19 май 2024 в 7:22

NEW:
[Racetrack category]
- Racetrack with 150m distance sign (in style of existing 50/150/200m ones)
- 50m distance marker dynamic
- 100m distance marker dynamic
- 150m distance marker dynamic
- 200m distance marker dynamic

Обновление: 18 май 2024 в 7:39

FIXED:
- Issue with track editor tile categories

Обновление: 12 май 2023 в 13:24

NEW:
[Racetrack category]
- Racetrack Starting Grid 1-8 (P1 left-aligned)
- Racetrack Starting Grid 1-8 (P1 right-aligned)
- Racetrack Starting Grid 9-16 (P1 left-aligned)
- Racetrack Starting Grid 9-16 (P1 right-aligned)
- Racetrack Straight w/ barriers (extension 2x)
- Racetrack Straight w/ barriers (extension 3x)
- Racetrack Straight w/ low barrier (extension 2x)
- Racetrack Straight w/ low barrier (extension 3x)
- Racetrack Straight w/ high barrier (extension 2x)
- Racetrack Straight w/ high barrier (extension 3x)

UPDATED:
- Overhauled track editor tile categories

FIXED:
- Fixed AI on vanilla tube tiles

Обновление: 6 май 2023 в 3:07

Обновление: 6 май 2023 в 2:16

Обновление: 3 май 2023 в 13:21

NEW:
- Elevated Billboard (Crashday)
- Elevated Billboard (OZOLO/LINGA)
- Elevated Billboard (KELZO/YAKAHOMA)

UPDATED:
- Upscaled and/or improved some textures

FIXED:
- Added a few missing shader definitions (.TEX)

Обновление: 16 юни 2022 в 8:03

Undid changes from the update published at 5 Jun @ 6:08pm due to a bug the developers need to fix first.

Обновление: 15 юни 2022 в 14:33