Sid Meier's Civilization VI

Sid Meier's Civilization VI

Truly Abundant Resources
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Aggiornamento: 26 apr 2017, 16:34

Added option for "Plentiful" resources - still more than "Abundant" but not as extreme as "truly abundant."

Aggiornamento: 23 apr 2017, 9:03

Updated to include silver as a harvestable resource.

Aggiornamento: 11 apr 2017, 18:07

Aggiornamento: 11 apr 2017, 17:53

-- Mod is now a map option instead of constant effect.

-- Various changes to resource placement.

Aggiornamento: 8 apr 2017, 14:33

Now allows for harvesting of strategic and luxury resources.

Aggiornamento: 8 apr 2017, 10:18

Aggiornamento: 8 apr 2017, 10:07

Added reference to Poukai's Gold Resource.

Aggiornamento: 8 apr 2017, 10:02