Garry's Mod
GBombs 5 - Base (Fixed)
Показані результати 1–10 із 13
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Оновлено: 4 квіт. о 9:10
автор: Scoopy

- Fixed broken sound delay from Little Boy, where it would delay the shockwave and sound even when detonating the nuke close by (Thanks NNinja1255!)

Оновлено: 13 трав. 2024 о 16:10
автор: Scoopy

- Removed NMRiH zombies option (broken)

Оновлено: 28 січ. 2024 о 2:52
автор: Scoopy

Happy late new years! I've fixed a few more problems:

- Made it so nuke light entity gets removed when gb5_emitlight_nuke is set to 0, instead of returning. Some players had issues with nuke lights staying on for too long after the nuke exploded.
- Potentially fixed gb5_shockwave_sound_lowsh.lua:80 error. I wasn't able to reproduce this error which makes it a bit hard to fix. Player who ran into this problem says it's fixed though! :)

Оновлено: 28 січ. 2024 о 2:44
автор: Scoopy

Оновлено: 28 січ. 2024 о 2:27
автор: Scoopy

Оновлено: 28 груд. 2023 о 2:40
автор: Scoopy

- Added a failsafe to gb5_shockwave_ent.lua. It now checks if the DEFAULT_PHYSFORCE value is equal to nil or not. If it is equal to nil it will use default values I have provided in the if statement, if it's not equal to nil it will use the values provided by the bomb itself.

This should indefinitely fix the following error:

[GBombs 5 - Base (Fixed)] lua/entities/gb5_shockwave_ent.lua:85: bad argument #2 to '__mul' (number expected, got nil)
1. __mul - [C]:-1
2. unknown - lua/entities/gb5_shockwave_ent.lua:85

Оновлено: 27 груд. 2023 о 12:15
автор: Scoopy

- Fixed Ivy Mike shockwave error
- Fixed Cluster Nuke shockwave error (again? lol)

Оновлено: 29 листоп. 2023 о 12:09
автор: Scoopy

- Fixed Cluster Nuke shockwave error
- Made Cluster Nuke admin-only

Оновлено: 24 листоп. 2023 о 15:30
автор: Scoopy

- Fixed CBU-52U missing sound error
- Fixed EmitSound Lua error for Breaching Charge and Pressure cooker in GB5: Light bombs
- Fixed SetPhysicsAttacker Lua error for Anti-gravity bomb, endothermic bomb, exothermic bomb, hypersonic bomb, and supersonic bomb in GB5: Specials.
- Fixed Space nuke Lua error

Оновлено: 23 листоп. 2023 о 13:00
автор: Scoopy

- Fixed the infamous shockwave Lua error when standing close to any exploding missiles in GB5: Missiles.
- Increased shockwave amount depending on size of the missile/propellant
- Added custom explosion sound for propellants in GB5: Missiles (This was left empty in the code, no clue why)
- Fixed gb5_help.lua error when loading into a map