Arma 3
[DEV] CUP Terrains - Core
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Оновлено: 14 квіт. 2020 о 19:10

Version r571 (r571-r571 TERRAINSCORESVN) (15|Apr|2020)

IMPROVED:
* cup_terrains_ca_buildings_c,editor_c - Land_Fuelstation is now visible in editor

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Оновлено: 12 берез. 2020 о 20:23

Version r570 (r568-r570 TERRAINSCORESVN) (13|Mar|2020)

FIXED:
* cup_terrains_ca_buildings_c,compositions - Hide duplicate "Tent A" - Fixes T3739
* cup_terrains_ca_buildings_c,compositions - Hide duplicate "Tent East" and "Tent East C" - Fixes T3741
* cup_terrains_ca_buildings_c,compositions - Hide duplicate "Tent" and "Tent (Open)" - Fixes T3740

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Оновлено: 5 берез. 2020 о 18:56

Version r567 (r567-r567 TERRAINSCORESVN) (06|Mar|2020)

IMPROVED:
* cup_terrains_ca_structures - Changed rubble texture on castle ruins models for Enoch equivalent.
* cup_terrains_ca_structures - Increased length of the roadway lod at the entrance of A_Castle_Bergfrit.p3d.
* cup_terrains_ca_structures - Increased width of the roadway lod at the top of A_Castle_Bastion.p3d.
* cup_terrains_ca_structures - Removed incorrectly functioning occluders from castle objects. Closes T3750
* cup_terrains_ca_structures - Removed small railing section from the top of A_Castle_Stairs_A.p3d.

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Оновлено: 3 берез. 2020 о 19:20

Version r566 (r564-r566 TERRAINSCORESVN) (04|Mar|2020)

FIXED:
* cup_terrains_ca_misc3 - Actually fixed penetration material on tents this time.
* cup_terrains_ca_misc3 - Fixed penetration material on tent_west.p3d

IMPROVED:
* cup_terrains_ca_buildings2,ca_misc3 - Changed map icon for tent_west.p3d from fortress to regular house.
* cup_terrains_ca_buildings2,ca_misc3 - Upscaling test on detail textures for some industrial buildings.

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Оновлено: 27 лют. 2020 о 18:27

Version r563 (r563-r563 TERRAINSCORESVN) (28|Feb|2020)

IMPROVED:
* cup_terrains_ca_structures - New a_office_001_co.paa texture.
* cup_terrains_ca_structures - New cihla_dark_co.paa texture.
* cup_terrains_ca_structures - Replaced base texture for castle objects with texture from Enoch castle objects.

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Оновлено: 6 лют. 2020 о 18:47

Version r562 (r560-r562 TERRAINSCORESVN) (07|Feb|2020)

ADDED:
* cup_terrains_ca_buildings2,ca_structures,ca_structures_c - added remodeled Hospital building

FIXED:
* cup_terrains_compositions - Fixed "No entry 'binconfig.bin/CfgVehicles.Land_A_crane_rails" - Resolves T3664

OTHER:
* cup_terrains_ca_structures,ca_structures_c,editor_c - & fixed hospital collisions, broke hospital glasses. win some lose some. ref T3683

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Оновлено: 30 січ. 2020 о 18:41

Version r559 (r558-r559 TERRAINSCORESVN) (31|Jan|2020)

FIXED:
* cup_terrains_compositions - Fixed "No entry 'bin config.bin / CfgVehicles.Land_Misc_Cargo1a"

IMPROVED:
* cup_terrains_compositions - Edited some compositions to use non-hidden objects

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Оновлено: 26 січ. 2020 о 9:57

Version r557 (r555-r557 TERRAINSCORESVN) (26|Jan|2020)

FIXED:
* cup_terrains_ca_structures - players cant vault through windows on guardhouse anymore

IMPROVED:
* cup_terrains_ca_language,ca_language_e - Updated Japanese translations

OTHER:
* cup_terrains_ca_ca_c - % Added ACE_canDig property to some surfaces

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Оновлено: 16 січ. 2020 о 19:00

Version r554 (r548-r554 TERRAINSCORESVN) (17|Jan|2020)

FIXED:
* cup_terrains_ca_wheeled_dummy,terrains_core - fixed missing animation errors for placeholder anims

OTHER:
* cup_terrains_a2_editorobjects - & fixed broken path
* cup_terrains_buildings - & moved the new warehouse up by 10cm, added rain sound memory points
* cup_terrains_buildings - & tweaked warehouse detail textures, removed all TGA files from data
* cup_terrains_buildings,ca_buildings2,ca_buildings2_c - & moved new warehouse to the old folder and replaced old building
* cup_terrains_ca_buildings2 - & fixed doors and glasses not working
* cup_terrains_ca_buildings2_c - & lowered armor value on ind_pec_02

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Оновлено: 14 січ. 2020 о 22:58

Version r554 (r554-r554 TERRAINSCORESVN) (15|Jan|2020)

OTHER:
* cup_terrains_ca_buildings2 - & fixed doors and glasses not working

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