Sid Meier's Civilization VI

Sid Meier's Civilization VI

Dynamic Diplomacy (Friendship Bonuses Version)
56件中 31-40 を表示
< 1  2  3  4  5  6 >
更新: 2017年3月28日 @ 11時31分

Fixed an issue with Harald's recreated agenda causing an error while loading with the new patch

Bonuses for Alexander and Cyrus will be rolled out very soon!

更新: 2017年3月23日 @ 14時25分

- Protectorate, Reconquest and Liberation war declarations are now available after discovering defensive tactics, as opposed to diplomatic service

- Warmonger penalties have been modified:
- Classical: no longer has any penalty
- Medieval: from 12 to 3
- Renaissance: from 18 to 6
- Industrial: from 24 to 8
- Modern: from 24 to 10
- Atomic: from 24 to 12
- Information: from 24 to 16

- Friends now ignore your warmongering (that's what friends are for? ;) )

更新: 2017年3月18日 @ 14時12分

Tweaked the friend to declared friend transition, to make it slightly more difficult for AI's to become declared friends (allow transition has been set to 20 from 15, require transition max value from 25 to 30). I may revert this change, but at the moment I think this might make the process of become declared friends more rewarding. Looking forward to your feedback!

更新: 2017年3月18日 @ 13時47分

- Fixed the unfriendly AI issue: after the Australia patch, AI's would appear as unfriendly instantly after meeting them. This issue isn't related to the mod, as I tested it in the vanilla version and found the same problem. Firaxis had initially set the neutral to unfriendly transition to be possible at a rating of 5, which I always thought to be odd, but in my initial version of the mod, I didn't tweak it. This patch reduced it from 5 to -6, which fixes this issue. AI's can still become unfriendly, just not as quickly, and hopefully now not when you haven't had a bad relationship with them.

- Stop settling near me! Now we can ask the AI's to stop settling near us. I'm still trying to track down whether this has any actual effect, but at least now you can try your luck with them :)

Feedback is always appreciated!

更新: 2017年3月4日 @ 9時34分

Made it easier to declare friendship

更新: 2017年3月3日 @ 13時54分

Made gift-giving more valuable now (less expensive to get modifier points, cap increased to 10 from 5), made it easier to declare friendship (lowered the total points required bar)

更新: 2017年2月28日 @ 10時51分

Attempting to make it more difficult for AIs to become unfriendly/reduced duration of friendly meeting bonus

更新: 2017年2月26日 @ 13時11分

Toned down/changed many friendship benefits

更新: 2017年2月24日 @ 11時16分

更新: 2017年2月24日 @ 11時05分