RimWorld
Careful Raids
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Aggiornamento: 28 feb 2020, 11:47

[Auto-generated text]: Update on 2/28/2020 8:47:18 PM.

Aggiornamento: 28 feb 2020, 0:50

[Auto-generated text]: Update on 2/28/2020 9:50:36 AM.

Aggiornamento: 24 feb 2020, 12:19

[Auto-generated text]: Update on 2/24/2020 9:19:00 PM.

Aggiornamento: 20 feb 2020, 16:08

[Auto-generated text]: Update on 2/21/2020 1:08:00 AM.

Aggiornamento: 19 feb 2020, 13:28

Updated for RimWorld 1.0 + 1.1

Aggiornamento: 19 feb 2020, 13:26

[Auto-generated text]: Update on 2/19/2020 10:26:07 PM.

Aggiornamento: 29 ott 2018, 10:21

Version 1.7.6 fixes the temperature bug

I missed a part in the code that was using the old way of recalculating room regions. The side effect described below may still happen but you can use the No-Roof-Here tool to compensate for it.

Aggiornamento: 28 ott 2018, 4:52

Version 1.7.5 is another try to fix the temperature bug
Known problem/glitch: if your base/killbox is open, this mod has a side effect of making it temporarily a "room" and unless you mark it explicitly unroofed, your colonists will start building a roof over it.

Aggiornamento: 25 ott 2018, 10:51

Version 1.7.4 fixes the room temperature reset

Aggiornamento: 20 ott 2018, 19:59

[Auto-generated text]: Update on 10/21/2018 4:59:12 AM.