Space Engineers

Space Engineers

Automatic LCDs 2
Wyświetlanie 11-20 z 57 pozycji
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Aktualizacja: 25 maja 2021 o godz. 4:37

v2.0178 Updated weapons and magazines to match current game version

Aktualizacja: 2 maja 2021 o godz. 5:54

v2.0177: Workaround for rotated Wide LCDs not covering whole screen
* Added option SKIP_CONTENT_TYPE to disable automatic changing of LCD content type (check Tips & Tricks in guide)
* Options SlowMode, SKIP_CONTENT_TYPE, SCROLL_LINES and ENABLE_BOOT can now be set in programmable block custom data

Aktualizacja: 20 marca 2020 o godz. 10:42

v:2.0176 [1.194 compatibility] Fixed Corner LCDs displaying just one line

Aktualizacja: 4 marca 2020 o godz. 7:39

v:2.0175:
- Added support for new items: Space Credit, Zone Chip, Datapad, Medkit & Powerkit
- Added support for new blocks: Safe Zone Block, Store Block (includes ATM), Contract Block & Vending Machine

Aktualizacja: 5 sierpnia 2019 o godz. 10:38

v:2.0174 Fixed multiline command marker \ at the end of line not working
* Slower command updates in SlowMode

Aktualizacja: 9 lipca 2019 o godz. 8:52

v:2.0173 Added NB (no bars), NN (no numbers) & NNB (no bars or numbers) variants of Inventory, InvList, Missing and all their variants (check guide)

Aktualizacja: 27 maja 2019 o godz. 9:40

v2.0172 Fix script crash when lcd surfaces block (like cockpit) is removed
Improve Amount command precision when container contains 2 types of items

Aktualizacja: 17 kwietnia 2019 o godz. 13:56

v2.0171 Fix script sometimes writing to screen 0 when it shouldn't

Aktualizacja: 16 kwietnia 2019 o godz. 11:13

v2.0170 First test of cockpit (and other blocks) panels support - read guide section 'How to use with cockpits?'

Aktualizacja: 10 kwietnia 2019 o godz. 9:50

v2.0168 Fix for the space on the right side of the LCD being too large compared to the left side.