Arma 3
NIArms MG3 GPMGs
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Mis à jour le : 18 déc. 2024 à 0h05

V1.47
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Changed
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Materials
- Altered Fresnels on several materials

Mis à jour le : 7 mars 2024 à 3h58

V1.45
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- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Standardised audible ranges of "closure" soundshaders

Mis à jour le : 25 mai 2023 à 1h16

V1.4
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- Re-integrated closure noises to gunshots

Mis à jour le : 6 nov. 2022 à 21h06

V1.3 Reissue - Resigned PBOs

Mis à jour le : 4 sept. 2021 à 3h46

V1.3
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- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Mis à jour le : 2 mai 2019 à 7h40

V1.25
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented MagzineWells, Compatible with JAM
- Implemented Charms
- Added magswitch Support for longer belts
- DM1 and Gurt34 Belts now correctly identified with ACE- can be linked

Mis à jour le : 10 janv. 2018 à 23h25

V1.2
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- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.

Mis à jour le : 26 juil. 2017 à 23h40

v1.1
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- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Mis à jour le : 21 nov. 2016 à 7h40

Fixed: Error relating to out-of-scope UGL_F

Mis à jour le : 20 nov. 2016 à 21h56

v1.05
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- Updated ballistic data - 7.92x57mm Mauser
- ROF on MG3s increased from 1000 to 1050 RPM (MG42s unchanged)
- Weights corrected and adjusted on magazines