Arma 3
D-Day+2 [Coop 10] v1.7
Ergebnisse 1–10 von 12
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Update: 5. Feb. 2018 um 10:09

Added save option

Update: 5. Feb. 2018 um 10:05

Updated object positions due to new map changes. Removed AI auto regroup. Added new cut fence - and dog patrol scripts.

Update: 22. Jun. 2017 um 1:24

Removed CWA dependancy. Picked up serious issue with village buildings in East sunk into ground - logged ticket with dev.

Update: 22. Jun. 2017 um 0:17

IF3 mod aggregation - removed mod dependancy

Update: 29. Mai 2017 um 8:43

Fixed revive

Update: 29. Mai 2017 um 8:39

Adjusted dependency and some vehicles not snapped to surface.

Update: 10. Okt. 2016 um 3:04

player DisableCollisionWith all chairs

Update: 29. Sep. 2016 um 4:12

Added a two tanks on limited path at start. AI tanks in IFA3 preview ver have pathfinding issues . German tanks also lack full physics. Unrelaible results at best - hence keep them away from obstacles / town etc.

Update: 20. Sep. 2016 um 7:14

Fixed odd sound dependancy and made lots of changes.

Update: 3. Sep. 2016 um 12:23