Arma 3
RS - Rain Textures
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Aggiornamento: 26 set 2016, 7:37

Changelog v0.2.8 (Patch):
  • Fixed: Error when a Unit is deleted that has Rain Textures Running.
  • Fixed: Gear should be returned to the correct place now (i.e. If it was in your vest it should be put back in your vest).
  • Fixed: When playing in MP Functions should only be run once per unit now.

Aggiornamento: 19 set 2016, 13:54

Changelog v0.2.7 (Hotfix):
  • Fixed: ACE Compatibility Error

Aggiornamento: 19 set 2016, 8:05

Changelog v0.2.6 (Hotfix):
  • Fixed: Broken Server Key and Bisign

Aggiornamento: 10 set 2016, 15:39

Changelog v0.2.5:
  • Added: CSAT Uniforms, Vests, and Helmets
  • Added: CTRG Uniforms
  • Added: AAF Uniform Rvmats (No Uniforms Yet)
  • Changed: Texture Maps for Several Backpacks for more Natural looking Rain Effect
  • Changed: Reworked Pretty Much all of the Functions
  • Fixed: Cannot load texture 'rain_tex\vests\data\equip_chestrig_khk_rain_co.paa'

Aggiornamento: 27 ago 2016, 14:37

Changelog v0.2
  • Compatibility: Minor Changes to the Way the Functions work, should fix "Enhanced Movement Modification" Compatibility Error.
  • Added: Chestrig Rain Textures
  • Added: Tactical Vest Rain Textures
  • Added: Goggles Rain Textures (For Some Glasses and Goggles).
  • Changed: Reworked the Normal, Colour, and Specular Maps for the Grenadier Plate Carrier.

Aggiornamento: 26 ago 2016, 9:30

Changelog v0.1.5:
  • Fixed: Compatibility with ACE and CBA now working.
  • Changed: Textures for all the Backpacks, Vests and Uniforms (Should make the fabric looks less "Hydrophobic").
  • Tweaked: Specular Maps for the Helmets.

Aggiornamento: 20 ago 2016, 16:07