Starbound
XS Mechs - Vehicle Edition
Exibindo entradas 1–10 de 10
Atualização: 16/jul./2017 às 0:01

Sigma Collision Poly fix

Atualização: 6/jun./2017 às 20:48

update for 1.3 compatibility

- Theta cockpit platform updated to 1.3 standard
- change collision polys to walk a bit better on low ground

Atualização: 18/set./2016 às 17:07

fix pirate rho gun firing wildly while in air

Atualização: 15/set./2016 às 10:07

Player Armor stats update!

tl : dr version:
armor set and augments you wear boost mech armor / health / energy / damage

for more detailed description, see thread:
http://steamproxy.com/workshop/filedetails/discussion/729428991/343786650654387520/

Atualização: 2/set./2016 às 4:04

small update - doubled energy
base energy (100 -> 200)
energy / level (10 -> 20)

Atualização: 2/set./2016 às 4:03

ignore this one - forgot something oops

Atualização: 27/ago./2016 às 11:21

Working As Intended .. finally ;)

Hello and welcome to another update of XS Mechs!
Huge changes, some will love, some will hate.

major fix - stupidly op health/armor/damage scaling - whoops, my lazy bad
add - Energy Use to all mechs - uses energy from pilot for doing actions (run/boost/dash/shoot)
add - healthbar above mech when piloted
fix - dont let player input override dash actions = dashes work better now
fix - theta boost fires longer depending on boostjet angle - more mobility for theta

as always theres probably minor stuff i've forgotten to list ;)
will release a 'godmode' patch later, for those who prefer invulnerable mechs/no energy use

Atualização: 8/ago./2016 às 2:26

fix controllers not giving achievement
add portraits to controller tooltips
fix tabula rasa support, add category button

Atualização: 23/jul./2016 às 19:07

fix the error where non-mobs cause mechs to freeze

i forgot a set of {} -.-

Atualização: 22/jul./2016 às 10:09

http://imgur.com/b5RJJU4