RimWorld
Colony Manager
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Aggiornamento: 19 dic 2017, 10:05

added predator and herd shortcuts to hunting tab, refactored hunting tab UI.

Aggiornamento: 19 dic 2017, 6:34

add follow options to livestock manager

Aggiornamento: 19 dic 2017, 6:33

start setting up UI for following
refactor and consolidate GUI helpers, Livestock edition

Aggiornamento: 19 nov 2017, 3:44

tweak interval update options creation

Aggiornamento: 19 nov 2017, 3:01

[Auto-generated text]: Update on 11/19/2017 12:01:05 PM.

Aggiornamento: 22 giu 2017, 14:42

Update Chinese translations (#84)

Aggiornamento: 14 giu 2017, 12:28

update Russian translation

Aggiornamento: 10 giu 2017, 13:11

some extra null checking, should resolve #83

Aggiornamento: 10 giu 2017, 10:07

refactor area cleaning code in an attempt to alleviate #45
add forbid option to manager benches
refactor toil (again), implement progressbar
split up 'delay' and actual manage action so interrupted work doesn't get insta-completed.
cheesy 'fix' for #57
sort huntables by name, properly inject new huntables
show animals that are NOT hidden. ugh.
add count insect meat toggle, slightly refactor the way thingfilters are handled and stored.
check if animals are hidden before adding them to hunting options

Aggiornamento: 5 giu 2017, 11:33

completed German translation