SpeedRunners
Welcome to Pitfall
Se afișează 11-20 din 22 intrări
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Actualizare: 24 apr. 2016 @ 6:50

v2.3:

  • Changed wall jump on left of pitfall to a slope to look more natural
  • Added levers to indicate gate triggers in silo jump section

Actualizare: 24 apr. 2016 @ 0:57

v2.2:

  • Another bug fix

Actualizare: 24 apr. 2016 @ 0:53

v2.2:

  • Major bug fix

Actualizare: 24 apr. 2016 @ 0:13

v2.2:

  • Even more changes to left side when secret opened
    • Modified wall jumping section simmilar to silos bottom left (finally no more bland walljump races)
    • Wall jumping section has 2 gates to allow people behind to catch up
  • Tweaked drop to be less misleading as to where the map goes and less punishing if you don't turn round
  • Balancing

Actualizare: 22 apr. 2016 @ 14:38

v2.1:

  • More changes to left side
    • Added platform on left of pitfall
    • Added walljumping section on left of pitfall
    • Added monkeys to pitfall area
  • Minor graphics changes

Actualizare: 16 apr. 2016 @ 15:47

v2.0:

  • Fixed minor issue

Actualizare: 16 apr. 2016 @ 9:59

v2.0:

  • Changed theme and vastly improved graphics
  • Overhauled left side
    • Added a reverse library swing section
    • Vastly reduced height of wall jumping
    • Added booster at top left for taking secret route
    • Removed old secret booster
  • Removed second library swing section from right side
  • Removed spikes and changed routes where second library swing was
  • Misc balance changes

Actualizare: 4 apr. 2016 @ 4:04

v1.8:

  • Added credit to -7 inside map
  • Moved awkwardly placed items to a more suitable area just before the pitfall
  • Balance changes

Actualizare: 3 apr. 2016 @ 16:24

v1.7:

  • Changed booster at pitfall from left to up-left making it less deadly if you fail
  • Extended some grapple ceilings to make map smoother
  • Small graphics changes to match changes in grapple ceiling placement

Actualizare: 3 apr. 2016 @ 5:22

v1.6:

  • Added grapple ceilings to more areas for variance in routes
  • Made edges less blocky
  • Balanced routes slightly
  • Made shortcut always open when you swing into booster