Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Mostrando 101-110 de 198 aportaciones
< 1 ... 9  10  11  12  13 ... 20 >
Actualización: 24 ABR 2016 a las 13:48

Actualización: 24 ABR 2016 a las 13:43

Actualización: 24 ABR 2016 a las 8:29

Actualización: 24 ABR 2016 a las 8:27

Actualización: 24 ABR 2016 a las 8:19

Actualización: 24 ABR 2016 a las 8:11

Actualización: 24 ABR 2016 a las 7:46

Actualización: 24 ABR 2016 a las 6:19

- Fixing issue with deconstruction in Creative (owner not set on beacon when placed)

Actualización: 23 ABR 2016 a las 22:28

- Added a settings file. The setting file allows you to set various settings on the block, and is useful for Dedicated Servers, but also allows single player players to change the behavior of the Nanite Factory. The settings are located in %appdata%\SpaceEngineers\Storage\655922051.sbm_NaniteConstructionSystem or for Dedicated Servers in \Storage\655922051.sbm_NaniteConstructionSystem depending on where your instance is located on that Dedicated Server.
- The settings are as follows:

<ConstructionMaxStreams>6</ConstructionMaxStreams>
<ConstructionEfficiency>1</ConstructionEfficiency>
<ConstructionPowerPerStream>26</ConstructionPowerPerStream>
<ProjectionMaxStreams>6</ProjectionMaxStreams>
<ProjectionPowerPerStream>26</ProjectionPowerPerStream>
<CleanupMaxStreams>6</CleanupMaxStreams>
<CleanupCarryVolume>2.5</CleanupCarryVolume>
<CleanupMaxDistance>500</CleanupMaxDistance>
<CleanupPowerPerStream>26</CleanupPowerPerStream>
<DeconstructionMaxStreams>6</DeconstructionMaxStreams>
<DeconstructionMaxDistance>300</DeconstructionMaxDistance>
<DeconstructionEfficiency>1</DeconstructionEfficiency>
<DeconstructionPowerPerStream>26</DeconstructionPowerPerStream>
<FactoryComponentMultiplier>1</FactoryComponentMultiplier>

The descriptions should be self - explanitory but I will outline them more on the description page of the mod. As more functions and settings are added, the file will update and be expanded.

Actualización: 22 ABR 2016 a las 12:34

- Increased deconstruct distance to 300m