Space Engineers
Nanite Control Factory - Automated Construction (Not working - Old Version)
21–30 из 198
< 1  2  3  4  5 ... 20 >
Обновление: 15 июн. 2016 г. в 22:42

- Optimized target selection by removing a list copy in mining

Обновление: 15 июн. 2016 г. в 14:29

- Factory will now distribute it's hammer selection if more than 1 hammer is detected
- Factory should now mine ice properly
- Factory will only queue up 1000 targets maximum for mining (to save memory)

Обновление: 13 июн. 2016 г. в 13:51

- Forcefully setting ownership of a block before it's built

Обновление: 13 июн. 2016 г. в 13:38

- Fixed an issue with projected blocks being built disabled

Обновление: 11 июн. 2016 г. в 7:44

- Increased voxel embedding detecting accuracy
- Fixed voxel detection so that it detects downward from the bottom of the base, instead of towards the voxel
- Fixed a few small issues.

Обновление: 8 июн. 2016 г. в 21:32

- Added stone detection to NUHOL. It is deselected by default.

Обновление: 8 июн. 2016 г. в 19:38

- Fixed an issue with the NUHOL not obeying MiningRadius

Обновление: 8 июн. 2016 г. в 11:49

- Fixed an issue with mining target collision. Nanites should collide a lot less now (hopefully not at all)

Обновление: 7 июн. 2016 г. в 11:46

- Added an error msg that appears in chat if you try to lay down a NUHOL outside of a voxel

Обновление: 7 июн. 2016 г. в 11:25

- Fixed a small crash