Space Engineers
Nanite Control Factory - Automated Construction (Not working - Old Version)
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Обновление: 5 юни 2017 в 20:41

- Updated upgrade module models, and some other art assets that Nukeguard provided.

Обновление: 5 юни 2017 в 14:54

- Another fix at a null reference in MP

Обновление: 5 юни 2017 в 11:24

- Tried to fix an issue with construction not working properly.

Обновление: 1 юни 2017 в 11:50

Обновление: 23 май 2017 в 14:24

Обновление: 23 май 2017 в 9:42

- Fixed issue with init causing crash
- Fixed some area beacon issues

Обновление: 21 май 2017 в 11:30

Обновление: 13 май 2017 в 23:32

- Made detection of player intersecting active area of a factory more precise. You should no longer be injured by standing next to the factory. You must be in the "active" area of the factory to be damaged.

Обновление: 13 май 2017 в 22:13

- Added deconstruction priorities. Marking a block with "deconstruct priority" in the block name or in custom data, will target that block before the rest of the ship is processed. This allows you to deconstruct blocks you want removed immediately.

Обновление: 12 май 2017 в 21:10

- Fixed another small conveyor issue involving rotors.