Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

The Caldecott Caper
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Update: 3 dec 2015 om 19:42

Version 0.4.8:

Mega-thanks to @Starbuck, who has acquired MVP status by reporting and assisting in tracking down yet another significant bug. Persi will now be properly hireable across all of her missions.

A bunch of fixes to issues kindly reported by @Player1:

Rafik can now cast his Blur spell during the first mission.

Rafik no longer takes combat actions while you're deciding Streez's fate.

Mission items are now properly removed from your inventory after returning to the apartment.

Update: 2 dec 2015 om 21:13

Version 0.4.7:

Fixed a nasty bug that kept some players from being able to reach the final scene. Big thanks to @Starbuck for the report!

Thanks to @Starbuck as well for reporting a bug about totems disappearing. This should be fixed now.

Made some minor cosmetic improvements to the climactic scene.

Fixed a few more places where the camera would get stuck in maximum zoom.

Update: 1 dec 2015 om 22:47

Version 0.4.6:

Kroin now properly pays you out after you support him. Thanks to @Starbuck for spotting this.

Kroin no longer repeatedly questions the PC prior to the final mission.

Update: 1 dec 2015 om 20:07

Version 0.4.5:

Fixed an issue where the camera would get stuck in fully-zoomed-in mode after a cutscene. Thanks to @Dakkaface for reporting this!

Update: 1 dec 2015 om 18:41

Version 0.4.4:

Fixes a few issues found by @Starbuck:

You can now pick up the office keycard dropped in the station basement.

Slightly nerfed an early Matrix mission so it could be beaten by PC deckers using their starter decks.

Update: 30 nov 2015 om 22:22

Version 0.4.3:

Corrected a dialogue choice with the wrong pre-requisites. Thanks to @TAW| Leprykon for the report!

Fixed a situation where you could kill a cell leader before his dialogue triggered, which in turn would keep a crew member from properly joining you.

Update: 30 nov 2015 om 18:56

Version 0.4.2:

Patched a problem that would keep one crew member from joining you during their recruitment mission, forcing you to replay it and preventing players from starting the final mission. Thanks to @lokching917 for the report and assistance in tracking down the problem!

Update: 29 nov 2015 om 22:04

Version 0.4.1:

Updated the module description and credits. No gameplay changes.

Update: 29 nov 2015 om 12:48

Initial release. Welcome!