Garry's Mod

Garry's Mod

Lite Weapons Pack
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Mis à jour le : 14 aout 2016 à 12h07

None Provided

Mis à jour le : 22 juil. 2016 à 14h22

Weapons in ironsight mode animate much less for less distracting aiming
Scopes nerfed across the board
FOV translation for scopes and ironsights no longer affects things such as suit zoom weirdly
Viewpunch no longer always punches your view up which hopefully will make aiming with auto weapons less inaccurate
Recoil pushes your aim up more to compensate for the last change

Mis à jour le : 9 juin 2016 à 16h49

All scoped weapons except the AWP zoom much less

Mis à jour le : 2 juin 2016 à 14h56

Semi-fixed weapons bugging out when deployed with no ammo (the weapon will now properly show but you'll still have to grab some ammo, switch off of the weapon then switch back to it before it will function again)
Weapon selection now turns red when the weapon has no usable ammo
Fixed some things like FOV changes and viewmodel offsets persisting when holstered
Crosshair no longer disappears when holding R with a full clip (whoops, had some leftover code for an unfinished feature there)

Mis à jour le : 21 mars 2016 à 14h32

None Provided

Mis à jour le : 21 mars 2016 à 13h24

Okay, fixed the viewmodels for real this time

Mis à jour le : 21 mars 2016 à 13h19

Fixed viewmodels snapping too quickly to ironsight position due to previous update

Mis à jour le : 21 mars 2016 à 13h13

Removed prediction checks for vm offset code, GMod's fucking stupid

Mis à jour le : 2 févr. 2016 à 15h45

None Provided

Mis à jour le : 28 déc. 2015 à 20h52

Fixed FOV weirdness. No longer framerate dependent.