Garry's Mod
Simple Weather
Visualizzazione di 51-60 elementi su 96
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Aggiornamento: 25 dic 2022, 18:39

  • [Fixed] Wind cache error due to scope check

Aggiornamento: 18 dic 2022, 12:54

  • [Removed] crater test assets again

Aggiornamento: 17 dic 2022, 19:44

  • [Fixed] Removed leftover debug prints

Aggiornamento: 14 dic 2022, 5:12

  • [Removed] Crater test assets
  • [Added] cratering to meteor strikes
  • [Removed] burn marks from meteor strikes
  • [Fixed] code reversion related to siren toggle

Aggiornamento: 9 dic 2022, 23:05

  • [Changed] Added many fixes by Norway174 to help fix the convar issues

Aggiornamento: 8 dic 2022, 5:08

  • [Changed] Removed snow client effects from Blizzard class, as they were just a copy of Snow.
  • [Changed] Removed client/server scope checks for console command creation
  • [Changed] Updated several spawn menu entries to have help strings
  • [Added] Debug code to see if that fixes the issues with replication on dedicated servers for console commands.

Aggiornamento: 5 dic 2022, 9:42

  • [Added] EAS CVar to disable the alert system
  • [Removed] Several unused test assets
  • [Removed] More redundant or unused code

Aggiornamento: 5 dic 2022, 9:31

  • [Fixed] Wind scale actually works now
  • [Added] Emergency Alert System - Any `models/props_lab/citizenradio.mdl` models will now play the EAS tones when severe weather starts
  • [Fixed] Snow on ground functions

Aggiornamento: 5 dic 2022, 5:45

  • [Added] Weather announcement in chat (`sw_cl_announcement`)
  • [Changed] Meteor: Weapon Icon from `sport_8ball` to `sport_shuttlecock`
  • [Changed] Renamed all client CVars to start with `sw_cl_*`
  • [Changed] Renamed multiple CVars

Aggiornamento: 5 dic 2022, 5:00

  • [Changed] Weather will now spawn at a distance around the player instead of directly on top of them over and over like Bad Luck Brian