Arma 3
NIArms AWM Rifles
Viser 1-10 af 11 forekomster
< 1  2 >
Opdatering: 7. mar. 2024 kl. 3:24

1.65
===========
- Added barrel mounted illuminators (lights, laser) support to AWMs
- Re-added Closure sound to gunshot (mechanical sound of weapon)

Opdatering: 6. nov. 2022 kl. 20:32

1.6
===========
Re-issue- Resigned on new Key

Opdatering: 3. sep. 2021 kl. 10:06

1.6
========
- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Opdatering: 1. maj 2019 kl. 23:22

1.55
========
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented Magazine Proxies
- Implemented Charms

Opdatering: 27. okt. 2018 kl. 0:19

1.51
========
- Update AWC to CBA bolt action system
- CBA JAM support Added

Opdatering: 10. jan. 2018 kl. 21:04

1.5
========
- Soundshader Volume Relevelling
- All magazines displaynames reformatted

Opdatering: 26. juli 2017 kl. 22:36

1.4
========
- New Soundsamples (Credit: Navaro)
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Opdatering: 20. nov. 2016 kl. 19:46

1.3
========
- Cleanup AW configs(Credit: Robalo)
- Removed redeclaration of trace model of AWC ammo (credit: YoursTruly)
- Migrated per-pack ballistic data to Core
- Add AWM weaponholders(Credit: Robalo)

Opdatering: 3. sep. 2016 kl. 8:23

1.25
========
- Whitespacing formatting conformed (Credit: YoursTruly)
- JR attachment slots cleanup(Credit: Robalo)
- Fixed: ItemInfo and WeaponsSlotsInfo errors (credit YoursTruly)
- Soundshader alterations- brought closerange gunshot audio down to more comparable audble ranges to default/Laxemann ranges (less over-range/clipping)
- Maxzeroingdistance increased to 1600m.
- Added Tracer load

Opdatering: 12. apr. 2016 kl. 23:46