Garry's Mod
ParachuteZ Redux
Mostrando 1-8 de 8 aportaciones
Actualización: 12 ABR 2016 a las 2:15 p. m.

Bug fixes related to sequences
Fixed networking for parachute selection CVars (hopefully)

Actualización: 11 ABR 2016 a las 2:49 p. m.

Added CVar to allow weapons while falling
Changed parachute key to sprint/run key instead of jump (too many addon conflicts)
Bug fixes related to sequences

Actualización: 17 DIC 2015 a las 11:30 p. m.

Added Parachute sensitivity CVar to the options panel for admins

vnt_zparachute_sensitivity

Actualización: 26 SEP 2015 a las 7:42 a. m.

Fixed

Actualización: 15 SEP 2015 a las 8:23 a. m.

Fixed
Updated comment blocks

Actualización: 15 SEP 2015 a las 3:11 a. m.

Fixed jump/command toggle CVar

Actualización: 15 SEP 2015 a las 3:05 a. m.

Fixed Workshop Auto-DL Links
Removed sound/JesseV92/parachute/deploy1.wav
Removed sound/JesseV92/parachute/deploy2.wav
Removed sound/JesseV92/parachute/deploy3.wav
Removed sound/JesseV92/parachute/deploy4.wav
Removed sound/JesseV92/parachute/deploy5.wav
Added sound/JesseV92/BF2/vehicles/parachute_deploy.wav
Added sound/JesseV92/BF2/vehicles/parachute_idle_loop.wav
Added sound/JesseV92/BF2142/vehicles/parachute_open.wav
Added air rushing sound while parachuting
Added different deploy sounds for BF2142 parachute OR every other parachute

Actualización: 18 JUL 2015 a las 5:39 p. m.