Dota 2
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Update: 29 Jun, 2016 @ 1:22pm

wtf notes 6-29-16

- Octarine core now reduces cooldowns by 50%, for use with items
- Shadow Shaman Serpent Ward duration reduced to 8, but ward count increased back to 10
- Shadow Fiend's Aghanim's upgrade will no longer decrease his max soul count, and each soul gives him more damage
- New item tooltips fixed
- TP scroll cost lowered to default Dota 2 value (50)
- Huskar Berserker's Blood magic resistance fixed and attack speed increased
- Riki Blink Strike fixed
- Oracle's Aghanim's upgrade fixed
- Luna re-added with the cast range on her Aghanim's Eclipse reduced
- Treant Protector Removed

Update: 27 Jun, 2016 @ 3:50pm

- Fixed some of the new items that had mana costs. Their tooltips are temporarily broken but the items work.
- Fixed Shadow Shaman wards vanishing instantly, but rebalanced them so that fewer are summoned at the normal duration per cast.
- Pugna's Nether Blast last now does less damage to towers.
- Leshrac's Diabolic Edict duration reduced.
- Techies Land Mine cast point increased slightly.
- Luna is temporarily disabled until I can figure out how to fix her aghs Eclipse cast range.
- Storm Spirit Ball Lightning casts even slower now.
- Rubick's stolen spell duration reduced.
- Bristleback Quill Spray radius reduced.

Update: 1 Apr, 2016 @ 12:06pm

- Fixed anti-spawn camping fountain silence aura
- Hero respawn times is now 1.5*Hero Level

Update: 27 Mar, 2016 @ 2:20pm

- Arc Warden Removed
- Strafe duration increased
- Eye of the Storm duration increased
- Ghost Walk self slow rescaled (slows at all levels but less at high ones)
- Deafening Blast range reduced
- Phase shift cast point lowered
- Nether Ward now drains enemy mana extremely quickly (try it with Anti-Mage!)
- Fade bolt jumps faster, farther, and does not decrease in damage
- Spell Steal is now global
- Concussive shot cast point decreased

Update: 26 Mar, 2016 @ 9:01pm

Fixed Aghanims Gush and Spirit Siphon cooldowns

Update: 26 Mar, 2016 @ 8:16pm

Spring Cleaning Edition!

- Added Arc Warden
- Fixed newer spells whose cooldowns weren't removed (riki, doom, etc.)
- Battle Trance duration increased
- Brewmaster earth panda is now spell immune
- Sleight of Fist cast point reduced
- Spiked Carapace cast point removed and stun duration reduced
- Darkness can now be cast at any time, but enemy vision is lowered less
- Coup De Grace now always procs
- Scream of Pain cast point decreased
- Ice Shards and Snowball cast points decreased
- Tombstone duration increased
- Chaotic Offering golem duration increased
- Time Walk distance increased

Update: 9 Sep, 2015 @ 5:25pm

Added Lifestealer

Antimage Spell Shield resistance increased
Mirana Sacred Arrow range lowered and cast point increased
Earthshaker Aftershock radius decreased
Broodmother Spawn Spiderlings spider count increased
Clinkz Strafe Attack Speed bonus increased
Crystal Maiden Crystal Nova damage increased and Frostbite cast range increased
Huskar Berserker's Blood magic resistance increased and Burning Spear damage increased
Phoenix Supernova duration reduced (so it explodes faster)
Pudge Flesh Heap bonus strength and radius increased
Templar Assassin Psionic Trap count increased
Ursa Earthshock cast point decreased

Update: 8 Sep, 2015 @ 4:26pm

Fixed a bug that made Witch Doctor and Leshrac use mana with their toggled spells.

Update: 8 Sep, 2015 @ 2:17pm

- Currently testing an All Pick picking style until other picking options become available. Picking time increased.
- Enabled Axe, Keeper of the Light, Clinkz, Crystal Maiden, Drow Ranger, Faceless Void, Huskar, Lycan, Meepo, Templar Assassin, Sniper, and Ursa. Some of them have been buffed, check their tooltips for more information.
- Lowered Shadow Wave damage.
- Scream of Pain cast point from 0 to 0.3.
- Ghost Walk now slows Invoker at all levels.
- Updated Blood Rite tooltip to show that its cast range has been reduced (this was already implemented).

Update: 10 Jul, 2015 @ 3:05pm

Fixed TP scroll tooltip.