Counter-Strike 2

Counter-Strike 2

de_radatz
Viser 1–10 av 17 bidrag
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Oppdatering: 12. jan. 2021 @ 8.45

- closed roof on a site and added windows on top for smoke tactics
- added light on a
- repositioned a wall for visibility
- started adding more props to make the map more alive

- removed walls on mid and added a balcony instead. this for better visibility and playability
- started adding more props

- changed bombsite on b. experimental. probably gonna switch back, as the foliage will cause visibility issues for the terrorists
- added small room on b heaven with a window to give the terrorists better chances on taking b
- entrance form b heaven to b site.

started adding more props on ct spawn

Oppdatering: 10. jan. 2021 @ 6.49

- started remoddeling ct spawn
- added a connector from T spawn to B
- minor changes entrance B
- entrance A from CT spawn visibility changes
- added radar

note: need to rebuild a lot of walls. made a lot of mistakes back when i started in 2015. most of the props and textures are placeholder and for testing.

Oppdatering: 7. jan. 2021 @ 3.43

reworked a-site:
-moved forklift for better visibilty
-removed big truck and replaced with boxes for better visibility and playability
- reworked mid vent (caution: door to vent is missing)

reworked mid:
-removed balcony to b, as it was an way too op spot
- added 2 windows to mid house (note: window on first floor not yet physics. in further updates it is planned to be a physics model, so you can nade through)
- added a connector to B site for flanking / retake
- removed old connector to b, as it was clunky, small and not really viable to use during game
- moved boxes on t-mid ramp for visibility

reworked b site:
-moved box on b main to the wall as it was an too op hiding spot.
- added a second box left side to b main (headshot box) for options for the CT to hide.

changes to come in further updates:

-remove cars on b-site and replace with boxes. cars give too much power to the defenders on b site.
-skybox
-performance improvements
--still need to get more familiar with hammer as i havent worked with it in the last 5 years
-general lighting and visibility
-player clippings
-add door to mid vent
-move a site slightly, to remove OP camp spot from CT spawn, wich overseas all a site
-make a radar and loading screen image
-beautification: make the map alive.

thank you for everyone reading this. i am ha

Oppdatering: 24. feb. 2015 @ 4.00

Oppdatering: 21. feb. 2015 @ 9.43

Oppdatering: 21. feb. 2015 @ 4.59

Oppdatering: 13. feb. 2015 @ 14.47

Oppdatering: 10. feb. 2015 @ 8.13

Oppdatering: 10. feb. 2015 @ 8.06

Oppdatering: 10. feb. 2015 @ 7.07

added ladder to catwalk for a entrance to B