Arma 3
Infiltration
Mostrando 11-20 de 23 aportaciones
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Actualización: 29 ENE 2015 a las 8:01

- Saved poor dogs from getting torn into pieces
- Improved alarm conditions
- Added checkpoints
- tweaked waypoints of the boat (hopefully)

Actualización: 28 ENE 2015 a las 14:57

-fixed spawning of flares

Actualización: 28 ENE 2015 a las 5:56

- boat won't flee from you anymore
- music added during the escape with the car

Actualización: 28 ENE 2015 a las 5:50

- mission ends properly now
- conditions needed for the alarm to start changed

Actualización: 28 ENE 2015 a las 3:09

- AI becomes aware now if any targets explode or player gets detected by OPFOR
- added flares and an alarm sound
- improved the loadout ( more mags,tactical glasses)
- Helicopter won't attack you anymore when in boat
- added more patrols
- removed headgear from OPFOR (for easier headshots)
- added AA launcher
- overall improvements of some scripts

Actualización: 28 ENE 2015 a las 1:45

- update failed

Actualización: 26 ENE 2015 a las 1:39

- update failed

Actualización: 25 ENE 2015 a las 8:48

- update failed

Actualización: 25 ENE 2015 a las 8:35

- lowered amount of dogs straying around
- removed headgear from enemies for easier headshots
- added combat goggles (TPW_HUD)

Actualización: 24 ENE 2015 a las 3:02

-added an AA launcher ( in case the heli makes trouble)