The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ultimate Necromancy Pack (LATE - ALPHA v0.131)
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更新:2014年12月17日 @ 17時51分

New Feature:
> Weapon with Soul Devour is now in riverwood.

Improvements:
> Wyrming is now 1/10th larger.
> Skeletal Heathen now has a starting weapon in order to prevent it's spawning glitch.
> Changed the release sound effect for dark allegiance.

Bug Fixes:
> Fixed targeting conditions for dark alliegance
> fixed the problem with water walking, apparently, you bugged out on waterfalls. Who knew!

更新:2014年12月17日 @ 17時51分

Bug fixes

更新:2014年12月17日 @ 17時48分

Bug fixes

更新:2014年12月17日 @ 16時11分

New Actors:
> Skeletal Child - Comes equiped with a shout.

New Summon:
> Skeletal Heathen

New Spells:
> Summon Skeletal Heathen
> Dark Allegiance - cast a ball of dark energy at a target area. Ball explodes in a radius of 40 feet converting nearby undead to fight for you for 30 seconds.

New Enchantments:
> Unholy Might - Fortify unarmed
> Water Walking - Walk on Water
> Devour Soul - Deals damage over time while stealing ones soul
> Unholy Regen - In combat regeneration
> Unholy Pressence - Drains the magic from nearby foes and regenerates you.


You may find, testing items and a gift to all of my subscribers in Sleeping Giant INN.

更新:2014年12月17日 @ 13時14分

New Features:
=================
Skeletal Archer:
NEW> Archers now spawn with no weapon, instead they will loot nearby bodies for weapons, however they favor the bow.
=================
Summon Cast Ranges:
NEW> All necromancer summons have 50 base cast range.
==================
Skeletal Giants:
NEW> They now breathe heavily, it's rather disturbing.
NEW> Giant is now taller.
==================

Nerf/Buffs:
==================
Summon Skeletal Wyrm:
>Charge Time 1.7 > 2.0
> Is now Stronger
==================
Summon Skeletal Giant:
>Charge Time 1.5 > 2.0
> Is now stronger
==================
Actor - Skeleton Dragon(wyrm)
Buff> Move Speed, 80 > 100
==================


Spoiler: Tonight will hold a larger update, that will please many.

更新:2014年12月16日 @ 19時10分

A few Minor fixes to recent updates.

更新:2014年12月16日 @ 17時43分

Improvments:
> Fixed all tool tips/description logs for the spells of each summon.
> Fixed the "====" lines in the Command Consle book proved in riverwood
> Guy eating his dinner next to the books lost his plate sometimes, that no longer happens.

New Features:
> Skeletal Giant
> Wield Giant's Clubs
> Skeletal Wyrm (Dragon)
> Spell Tome: Skeletal Wyrm
> Spell Tome: Skeletal Giant

更新:2014年12月16日 @ 17時03分

======================
Conjure Ancient Draugr:
Charge Time: 1.5 > New = 1.0
Duration: 60 > New = 90
Cost: 168 > New = 87
Cast Range: 20ft > New 30ft (I got pissed off when I died by over shooting the summon range, I'm sure I'm not the only one annoyed by this)
=====================
Conjure Skeleton Archer
Charge Time: 1.5 > New = 1.0
Duration: 60 > New = 90
Cost: 168 > New = 80
Cast Range: 20ft > New 30ft
=====================
Conjure Skeleton Warrior
Charge Time: 1.5 > New = 1.0
Duration: 60 > New = 90
Cost: 168 > New = 80
Cast Range: 20ft > New 30ft
=====================

When I was playing last night, I was struggling to summon each creature before they died from duration, so I reduced the time to cast the spell, and increased their base duriation time. Enjoy This Mini Update v0.036

更新:2014年12月16日 @ 16時46分

A quick Bug fix before the major update:
> Skeleton Archers now use their bow instead of wiggling their fingers (spirit fingers) at their target. Though the bug was quite funny, I had to destroy it. :(


On the upside, in a few minutes there will be another update that has both, Skeletal Giant and Skeletal Wyrmling (dragonling but undead)

更新:2014年12月15日 @ 19時44分

New:
> Book: A helpful command consle book for people.
> Spell Tome: Summon Skeleton Warrior 1
> Spell Tome: Summon Skeleton Archer 1
> Spell Tome: Summon Ancient Draugr 1
> Actor - Skeleton Warrior - One Handed with shield
> Actor - Skeleton Hunter - Hunters Bow
> Actor - Viking Dragur - Two handed

You may find todays Updated items in the Sleeping Giant Inn, in riverwood. Specifally on the corner of the table directly to the right side of the alchemy table.