Garry's Mod
TF2 VSH Saxton Hale SNPC [ZBASE]
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Aggiornamento: 10 set, 7:04

-Saxton is able to attack while moving (It is just attack animations but running).
Only forward, left and right.

Aggiornamento: 25 lug, 16:06

-Saxton Hale's abilities affect all entities (Meaning, it could affect DRGBase, and Nextbots. Knockback is not applied.)

Aggiornamento: 8 lug, 15:02

-Saxton properly looks up and down depending on player position

-Saxton makes short hops

-Saxton jumps more often

Aggiornamento: 5 lug, 4:23

-Now looks up and down.

-Saxton always faces on the direction of where he jumps and slowly turns to face the enemy while in mid air.

-Readded back Saxton's punch animation back onto Saxton Punch!

Aggiornamento: 2 lug, 2:53

-Changed ENT to NPC properly.

Aggiornamento: 2 lug, 2:52

-Changed ENT to NPC

Aggiornamento: 1 lug, 6:23

-More done on saxton's jump

-Saxton hale's sweeping charge has damage resistance

-Saxton pants are now switched to brown

-Slight change to saxton punch.

Aggiornamento: 26 giu, 7:49

-Saxton Punch has been more Saxton Punchish (Just quality of life)

-Added PVE Saxton (Made for Player fights)

Aggiornamento: 25 giu, 6:44

-Weightdown animation sorta ok functionally

-Pants when spawn is not blue :D

Aggiornamento: 18 giu, 6:15

-Fixed Saxton's Voiceline for Sweeping Charge

-Replaced Jumping animations with the proper animation

-Added Weightdown animation (Needs some adjusting)