Military Conflict: Vietnam

Military Conflict: Vietnam

[v2.43] Hardcore Project
Ergebnisse 291–300 von 405
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Update: 22. Nov. 2024 um 23:37

V1.22
-readded M16A1 SASR and sawn off fusil icon (mb)

Update: 22. Nov. 2024 um 13:31

v1.21
-removed XM177 OEG + grip (it was broken)

Update: 22. Nov. 2024 um 12:53

v1.20
-fixed XM177 OEG hud icon (thanks skizmo)

Update: 22. Nov. 2024 um 11:47

v1.19
-renamed 40 round BAR to M1918A2 BAR Anti-Air
-probably some other change i forgot

Update: 22. Nov. 2024 um 11:29

v1.18
-fixed some more hud icons
-added XM177 with grip and OEG, fixed stats of XM177 with grip

Update: 22. Nov. 2024 um 11:02

v1.17
-fixed some hud icons not working properly

Update: 22. Nov. 2024 um 10:27

v1.16
-renamed support gunner to support (its too large)

Update: 22. Nov. 2024 um 10:01

v1.15
-made akimbo pistols be primaries instead of secondaries, and also made them have 1 more magazine (following primary weapon logic)
-grenades can no longer have varied explosion times, they use their maximum detonation time as their minimum one now
-renamed headwear to headgear, handwear to gloves
-renamed Light-Machine gun category to just Machine gun (not all MG's in MCV are LMG's), sniper rifles to marksman rifles and Sub-machine Guns to Submachine Guns
-changed crossbow's type from "Bolt" to "Crossbow"
-renamed assault to infantry, gunner to support gunner and sniper to marksman (also changed the "there is enough x" string to sound better)

Update: 22. Nov. 2024 um 0:44

v1.14
-buffed .32 ACP headshot multi from 4.0 to 4.1 (104 -> 106.6 HS DMG)

Update: 22. Nov. 2024 um 0:29

v1.13
-renamed some SOG weapons to different naming schemes
-V40 can now explode in 2 seconds (and also the standard 4), nerfed explosionradius from 375 to 350 to compensate for this (im still looking for feedback on this grenade)