XCOM 2
[WOTC] Photobooth Poses UI List Fix
Se afișează 11-20 din 31 intrări
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Actualizare: 31 aug. 2024 @ 4:51

Adjusted code not to check for dead/bleeding out soldiers as these are still valid for nice mission debrief.

Actualizare: 25 aug. 2024 @ 7:22

Fixed an indexing error when backing out of the NMD photobooth

Actualizare: 24 aug. 2024 @ 4:23

Fixed an issue where original layout wasn't being properly disposed of when initing the replacement screen.

Actualizare: 19 aug. 2024 @ 19:05

Updating indexing function to treat units in order of history instead of original battledata for compatibility with the method used in NMD.

Actualizare: 18 aug. 2024 @ 12:50

Fixed overlapping text on armory UI

Actualizare: 18 aug. 2024 @ 10:45

Fixed issue with armoury photobooth text overlapping (already fixed in tactical). None-checked a few other variables to assist in crash handling.

Actualizare: 18 aug. 2024 @ 5:21

Refactored the UISL into wrapper classes to prevent a CTD when clearing up delegates

Actualizare: 17 aug. 2024 @ 12:14

Remove UISL delegates on screen closure to prevent GC crash

Actualizare: 17 aug. 2024 @ 11:16

Added some additional unit validity checks for the solo photobooth

Actualizare: 17 aug. 2024 @ 6:21

Fixed an issue with the Fast Toggle switch which wasn't respecting invalid units properly and sorted out a minor indexing issue.