Project Zomboid
Standardized Vehicle Upgrades 3 - Core
Показване на 1 — 10 от 10 постъпления
Обновление: 31 март в 17:48

* Added some code templates for SimpleLightbarsExpanded.

Обновление: 24 февр. в 15:15

* Hotfix: Adjusted the new template names to fix some errors they were causing.

Обновление: 24 февр. в 8:44

* Fixed the display name of the Zombie Items Submod in the mods menu.
* Added script templates to fix armored windows being smashable from the vehicle context wheel window.
* Addons WILL need to update to use these templates!

Обновление: 11 дек. 2024 в 10:53

* Added code for naturally spawning bullbars.
* Fixed the health trigger sandbox setting to go up to 100.

Обновление: 22 септ. 2024 в 18:15

* Updated the return materials for SimpleLightBarsExpanded to be less punishing.
* Renamed the modID for ZombieItems to remove conflict with SVU2.

Обновление: 19 септ. 2024 в 21:42

* Added functions for SimpleLightBarsExpanded

Обновление: 15 септ. 2024 в 9:18

* Fixed yet another issue with the ZombieItems submod

Обновление: 14 септ. 2024 в 21:43

* Fixed the ZombieItems submod
* Added a recipe to convert the rooflight item found in containers to/from the one used in SVU3
* Some minor code fixes

Обновление: 8 авг. 2024 в 12:33

* Added some code for Hilvon's "Vanilla Vehicles Animated"

Обновление: 7 авг. 2024 в 6:09

* Initial Release.

Changes from SVU2:
* Added a crud ton of new armor types.
* Added hood scoops and snorkels that increase engine power.
* Added plows.
* Cleaned the code significiently.

Spiked armor and plows MIGHT become functional in the future.

Now here comes the bad news:
* Due to workload, the Filibuster's and Petyarbuilt supports have been dropped.
People are welcome to re-add these supports into SVU3 on their own!

* The Vanilla submod was split into it's own mod page because people don't know how to read mod descriptions.
* I WILL NOT BE ADDING SUPPORT FOR ANY CAR MODS MYSELF BEYOND WHAT'S IN THE VANILLA ADDON!!!
Reason being is workload. SVU2 was heavily neglected because it was so painful for just one person to add to.
Again, people are welcome to make their own addons.