Garry's Mod

Garry's Mod

TREPANG2 Combine AI [Discontinued]
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Mis à jour le : 5 aout à 18h40

New fix added!

• I made a small woopsie when implementing the change of animations if the Combine Soldier carried a 9mm pistol, the error was that the Combine Soldier did not use the stealth system correctly and therefore the Combine Soldier always walked with the stealth system regardless of the conditions,this also caused that when the combine soldier is using the 9mm pistol and an enemy approached him instead of retreating quickly, the combine soldier would do so slowly (with the stealth system) making the combine soldiers very vulnerable. it is now fixed and the combine soldier will correctly use the stealth system with the correct animations if he is using a 9mm pistol.

I'm sorry for the inconvenience in case you noticed this, if not then just know that it was a mistake and is now fixed

Mis à jour le : 3 aout à 10h27

Last update?

• Something that I'm sure many wanted (including me) now the combine soldiers will use the correct animations if they use the 9mm pistol while they are in stealth mode, before this update when they did the stealth mode and had a 9mm pistol they used the animations as if they were carrying a rifle, now they already use the correct animations for the pistol.

I received some small LUA errors that I later fixed when I made this update, there should no longer be errors, anyway let me know if you have errors with this update.

Mis à jour le : 2 aout à 17h52

New hotfix added!

• The aim accuracy settings are now saved correctly.

Now this is the last update there will be for a while . Enjoy my addon!

Mis à jour le : 2 aout à 14h41

New fix added!

• Fixed the problems with the health boost system, I'm sorry for the inconvenience.

Updates will stop for a while, thanks for understanding and enjoy my addon.

Mis à jour le : 2 aout à 2h13

New features added!

• New update is out! some asked for it and here I make it a reality, now combine soldiers will be able to change weapons regardless of the weapon they spawn with (obviously if it is a weapon created for an NPC) an example is the addon [ARC9] Modern Warfare 2019, if you spawn combine soldiers with weapons from this base the script will store them, so that the weapon change system works correctly.
Previously in the script it only worked with the HL2 base weapons (smg1, ar2, pistol, shotgun) with this update it will now work with any type of weapon with which the combine soldier spawns.

• For now there is no way to change the secondary weapon, it will remain the base pistol of HL2.

• Now the aim accuracy system really works, don't forget to adjust it with the ConVar.

• Small changes to the stealth system to avoid the rare T-posing issue.

Mis à jour le : 1 aout à 18h09

New features and fixes added!

• ConVars were added to enable/disable the features, they all start activated by default.

• New very balanced aiming system to not make the npcs too OP, can be adjusted with ConVar.

• Combine soldiers now have improved health, can be disabled with the ConVar

• Fixes to the stealth animation system, there should no longer be combine soldiers doing T-posing moonwalking style.

• Fixes to the weapon change system, now the shooting animation is no longer "bugged" when a combine soldier changes weapons when firing, they will now adopt correct animations with weapon changes. (Finally)

• Adjustments to the weapon switching system, combine soldiers will now be slightly more likely to switch to their secondary weapon.

Let me know if you have any bugs with the new update!

Mis à jour le : 1 aout à 12h19

New features added!

• Now when a squad of soldiers has only two remaining soldiers, they will adopt a special behavior, one of them will be dedicated to guarding the last known area of ​​​​the enemy, while the other will flank him.

• Now combine soldiers when they take damage will have a chance to seek for cover.

• Now when an enemy is close to the combine soldiers, they will have the ability to shoot faster (this is not very noticeable).

Please let me know if there are errors.

Mis à jour le : 1 aout à 7h03

First launch of the addon, working correctly!