Left 4 Dead 2

Left 4 Dead 2

Neon Prime 2069 [v1.5]
Viser 1-10 af 12 forekomster
< 1  2 >
Opdatering: 16. apr. kl. 11:07

Opdatering: 16. apr. kl. 6:56

Patch 1.5:
Fixed missing rain ambience sound
Map 1:
- Fixed rescue closet #2 not working (door was locked)
- Improved lighting
Map 2b:
- Fixed a gap allowing player to skip the event before saferoom
Map 3:
- Rotated rescue closet in the finale arena so player dont get stuck
- Moved first tank spawn back to behind player instead of in front

Opdatering: 10. apr. kl. 3:23

Patch 1.4:
Custom music are now completely seperated in the optional addon
Map 2:
- Added a ductape fix for infinite gascan burning
Map 3:
- Fixed an infected ladder climable by survivor

Opdatering: 4. sep. 2024 kl. 18:57

Updated mission file's versus score

Opdatering: 26. aug. 2024 kl. 14:00

Opdatering: 25. juli 2024 kl. 6:43

Patch 1.3:
- Added custom ambient
- Added a fix for flickering skybox issue

Map 1:
- Changed a few railing in the bridge area
- Adjusted fog color

Map 2:
- Fixed a few dislocated brushes

Map 2B:
- Added some more detailing
- Added more tank props in the hold out area

Map 3:
- Fixed a nav fail on the wall at the starting area
- Centered Moona
- Added clip brushes for the car
- Adjusted final arena's booster's angle to prevent exploits


Opdatering: 18. juli 2024 kl. 17:58

Patch 1.2:
- Remade map 2, hopefully will fix the crashes. It also had issue of being too spacious and the saferoom location is unclear, so this version should clear those problems.
- Added map 2B (Was cut due to the layout being too claustrophobic)

Map 1:
- Some small fixes I forgot to note
- Added some 'secret' weapon spawn

Map 2:
- Remade

Map 2B:
- Added

Map 3:
- Adjusted sun position
- Fixed the finale event skip
- Added some more infected ladder
- Added clip brushes to the arena's door

Opdatering: 14. juli 2024 kl. 19:07

Opdatering: 14. juli 2024 kl. 19:03

Added missing fire material

Opdatering: 14. juli 2024 kl. 9:00

Patch 1.1:
- Various material fixes and cleanups
- Reduced big barrel damage from 100 to 80, radius from 480 to 420

Map 1:
- Fixed bridge horde siren sound not playing
- Several nav mesh fixes (mostly splitting up big meshes and some corridor that bot struggles to pass thru)

Map 2:
- Fixed bot unable to complete the scavenge event
- Fixes some shit nav area around the gas deposit
- Reduced skybox size, hopefully will reduce crashes

Map 3:
- Reworked finale: tank will now always spawns behind the survivor (run for the hill)
- Adjusted escape vehicle view cam