Counter-Strike 2

Counter-Strike 2

Taisha [WIP]
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Uppdatering: 30 jun, 2024 @ 12:29

Redesigned CT Spawn (once again) for better timings towards both sites and taking map control
A lobby simplified to make Ts get to A main faster
New stairs connecting A main and upper A (by pool)
New platform in middle for pool engagement
B connector designed and simplified to be closer to middle and quicker rotates
Wood walls fill up the windows of upper middle
Visual overhaul of many buildings around middle
Stairs readjusted on B short up onto B site

Uppdatering: 10 jun, 2024 @ 23:09

Version 8 Update
Extended and expanded upon B main area
Open hole next to B short for different peeking opportunities
B connector entrance into B short has been pushed back
CT Spawn now has different routes towards each site, and blocked off long sightline
Top of upper middle now inside and connected to House
A main remodeled and slightly changed layout
A lobby revamped

Uppdatering: 6 jun, 2024 @ 11:43

A8 Teaser Update
Added new B main area and repositioned B site to fit accordingly
New wall hole on side of B short
A main remade and slightly redesigned

Uppdatering: 23 maj, 2024 @ 21:51

Fixed radar

Uppdatering: 23 maj, 2024 @ 21:40

Forgot to bake lighting in the map xD

Uppdatering: 23 maj, 2024 @ 21:24

Minor Update:
Minor fixes across the map

Uppdatering: 23 maj, 2024 @ 15:08

A7 Update
B site expanded to provide more space on site
Some new defensive cover on B for post plants
Crate on B site has been pushed back to provide more overall defensive cover
B Gate has been expanded
More crates by A water
Broken wall has been pushed back towards CT
Fortune building in Mid has been reverted back, slower engagement for mid peeks
Upper mid has been flattened out, with new ramps around many of the connectors
A lobby remodeled yet again to provide a faster rotate through lobby
New barrel by cart to boost up into pool faster
Minor adjustments regarding clipping and brushes
Additional minor details

Uppdatering: 21 maj, 2024 @ 18:52

Recompiled map with missing lighting

Uppdatering: 21 maj, 2024 @ 1:27

Minor Update:
Fixed some clippings across the map
Replaced boxes on side hall with second smaller planter to skill jump onto boom box
Added clipping to fences on side of B main

Uppdatering: 20 maj, 2024 @ 5:21

Returned Boom box back to initial position
Broken part of B side hall wall to throw easier grenades from connector
Removed small side route through B Gate
Extended grass wall to prevent angle from A con boost
Grass clipped off properly
Added skylights into A main
Extended A main and the window, decreasing overhang roof
Added boxes in CT Spawn to have more stealthy movement
Cart material made normal metal (no longer slippery)
Trees clipped off and tributed