RimWorld

RimWorld

[WYD] Bone
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Opdatering: 12. maj kl. 9:03

[Auto-generated text]: Update on 5/12/2025 5:03:04 PM.

Ignore this, changes were not saved FFS

Opdatering: 25. apr. 2024 kl. 3:38

[Auto-generated text]: Update on 4/25/2024 11:38:29 AM.

Added Achievement - That's Not A Knife.. for lolz (requires Vanilla Achievements mod)
Added Achievement - Rag'n'Bone Man for lolz (requires Vanilla Achievements mod)
Added Achievement - Stylish, And Effective for lolz (requires Vanilla Achievements mod)
Added Achievement - Strap Bones To Ya Chest! for lolz (requires Vanilla Achievements mod)
Added Achievement - Strap Bones To Ya Legs! for lolz (requires Vanilla Achievements mod)
Added Achievement - Mmmm, Tasty....Probably for lolz (requires Vanilla Achievements mod)

Added Achievement - Walking On Headshells. for lolz (requires Vanilla Achievements mod)
- This last mod is not currently active due to limitations on the trackers. This will be enabled once a suitable tracker is made for tracking placing floor tiles (although not by me :P)

Opdatering: 17. apr. 2024 kl. 2:07

[Auto-generated text]: Update on 4/17/2024 10:07:19 AM.


Changed

-bone broth*

Added

-bone stock**

*Bone broth is no longer cooked directly from bones. It is instead made from bone stock. This change was made in order to fall in line with the rules of the Ideology mod, as previously bone broth was seen as a vegetarian meal (which it is not, as bone is an animal by-product) Both broth is now seen as an item that can be eaten by everyone, the same as other animal product only meals (see milk, or unfertilised egg only meals for example)

Bone broth takes the same amount of time to cook as simple meals

**Added bone stock as an ingredient item, produced from bone by cooking long bones over a length of time. Bone stock is considered an animal product, and can be used as either an ingredient for cooking other meals; or used to make the bone broth.

Given that bone stock is the replacement for the old bone broth recipe, the time it takes to render bone down into a usable ingredient is the same as it took previously to make bone broth.

Please note: While it ultimately takes longer to make bone broth than it does to take a simple meal as it first requires a processing step, it is important to note that:

-bone stock does not have an expiry date, as it is a rendered product of bones, down to a dry powder.
-bone broth still has an extended lifespan over simple meals.
-bone broth has a reduced nutritional value over simple meals (0.45 nutrition)
-bone broth can be used as a baby food for Biotech DLC, given it's liquid nature

Opdatering: 8. apr. 2024 kl. 11:08

[Auto-generated text]: Update on 4/8/2024 7:08:45 PM.

Changed

-reworked the skelefloor to be more in tune with vanilla graphics. Took a fair bit of effort to do though

Opdatering: 7. apr. 2024 kl. 17:23

[Auto-generated text]: Update on 4/8/2024 1:23:47 AM.

Changed (lowered) the bone cost of the skelefloor (down to 16 from 45.) Iunno though, to my mind it still feels like they should cost a full corpse worth rather than the half a corpse worth I set initially, but given how the pattern actually works, it is fair to spread the total cost over a few tiles, rather than per tile.

Opdatering: 7. apr. 2024 kl. 5:33

[Auto-generated text]: Update on 4/7/2024 1:32:55 PM.

Major update. Changed all defnames to unique prefixed ones to prevent potential conflict with other mods. Took a while.

Also updated some textures, added a new floor etc.

Opdatering: 30. mar. 2024 kl. 9:31

[Auto-generated text]: Update on 3/30/2024 4:31:50 PM.

Quick fix for bugs.

No, literally. I fixed the bugs so they don't drop bones., coz bugs should drop Chitin. Speaking of which, which out my other mod Chitin, where bugs drop chitin, and some other things. If I remember, I'll add at patch for Chitin so that rotten insect corpses can be harvested for chitin, coz desiccated insect corpses have no use

Opdatering: 30. mar. 2024 kl. 8:13

[Auto-generated text]: Update on 3/30/2024 3:13:31 PM.

Added

-More Bones!*

*Bone now drops from fresh butchering fresh corpses. Please note that the yield will be lower at the butchering spot, and may be affected by cooking skill. Harvesting rotten corpses specifically for bone at the Stonecutter Table will always yield the full amount.

Opdatering: 28. mar. 2024 kl. 2:00

[Auto-generated text]: Update on 3/28/2024 9:00:38 AM.

Added a bunch of stuff with this one, coz I figured I should out the piles of bones to further use.

Changed

Bone blocks are no longer directed crafted in piles of 20 from rotten, and desiccated corpses. Instead a pawn will extract the long bones of the corpse for further processing. Rotten and desiccated corpses now yield one skull, and 90 long bones.

-Bone Blocks: Processing 10 long bones over a fire yields 1 bone block. Doesn't take very long, can be bulk processed to save on materials (75 long bones for 15 bone blocks).

ADDED

-Bone Plate: a neolithic stuffable material, made from long bones, wrapped with cloth. (Doesn't actually use cloth).
-Bone Chestplate: An early neolithic chest armour made from bone plate.
-Bone Legguards: An early neolithic leg armour made from bone plate.
-Bone Helm: . An early neolithic helmet crafted using the skull from a corpse.
-Bone Broth: a food item made from stewing bones. It takes a while, and it's not very nutritious, but it fills a hole.

Research: Bone Crafting - early neolithic research required to craft bone armour.

Floor Tile: Skull Path - For those whom feel that walking on the bones of their enemies just isn't enough.


Opdatering: 26. mar. 2024 kl. 10:44

[Auto-generated text]: Update on 3/26/2024 5:43:58 PM.