Left 4 Dead 2
Fast Melee Exploit Fix #1
Mostrando 1-5 de 5 aportaciones
Actualización: 3 ENE a las 4:01 a. m.

- Optimized code and fixed console errors, so that scripters will not cringe when looking at my code.

And hey, 1 year and 2 days after the release :v

Actualización: 4 MAR 2024 a las 3:42 a. m.

Small Update 04/03/2024:

Reduced code from 138 to 103 lines by applying the usage of melee entity's script scope to store information instead of a declared array.

Actualización: 7 FEB 2024 a las 6:51 p. m.

Small Update 08/02/2024:

Now every single of my script add-ons share the same thinker functions in order to save performance, it will only affect scripts that utilizes thinker functions.

As of 08/02/2024, my only script add-ons that have this feature are Give N Take and Fast Melee Exploit Lite Fix.

Inspired by MANACAT's add-ons

Actualización: 1 ENE 2024 a las 3:56 p. m.

Update 02/01/2024:

Simplified code from 173 to 138 lines by removing unnecessary codes.

Actualización: 1 ENE 2024 a las 12:09 a. m.