Counter-Strike 2

Counter-Strike 2

mg_lego_multigames
Mostrando 11-17 de 17 aportaciones
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Actualización: 12 FEB 2024 a las 2:10
por vedesh

- Added protection against softlock when the ball could fall behind the map (Check is performed every 6 seconds and if the ball falls behind the map or is killed, it will appear on the center of the arena)
- Fixed visibility on the game "Scout"
- Removed the notification about the launch of the classic version

Actualización: 7 FEB 2024 a las 4:47
por vedesh

- fixed a critical bug related to player teleportation (Thanks valve for update)

Actualización: 3 FEB 2024 a las 5:18
por vedesh

- The survival time on the Skipping Rope game has been changed from 160 to 120 seconds
- Vector correction for game previews
--CLASSIC--
- Fixed textures on the "Knife" game (thx Scarfox)
- Fixed a hole in the "Awp" game (thx L1xi)
- Fixed a bug where the ball could get stuck behind the goal

Actualización: 22 ENE 2024 a las 4:53
por vedesh

- The classic version of this map from 2011 has been integrated
- Fixed a bug where the player could not switch to a grenade via keyboard shortcuts
- Fixed a bug where the ball could fall through the mesh
- Fixed a visibility leak on the awp_v2 game
- Added cutscene teams before the start and middle of the game
- Added additional lighting for the scout and scout_v2 games
- The main music playlist has been updated
- The music manager has been restored
- Removed the blackout at the beginning of the round
- mp_freezetime changed from 6 to 3 seconds
- The water texture has been changed on some games
- Added additional reflection in some places
- Fixed a bug where the player weapon skins were not loaded in the losers room
- The basic entities for playing sounds have been changed

Actualización: 1 DIC 2023 a las 5:50
por vedesh

- Added physics for the ball on the game "Football"
- Fixed the display of shadows on the game "AWP"
- Fixed a missing faces on the game "Bhop"
- Increased global brightness
- Fixed texture scale on the game "AWP v2"
- Various corrections of the light that penetrated through the meshes
- Improved light in losers room
- The rendering of global shadows has been increased

Actualización: 27 NOV 2023 a las 16:07
por vedesh

Disabled trigger_push on long jump and long jump v2

Actualización: 27 NOV 2023 a las 13:04
por vedesh

Created mg_lego_multigames.