Counter-Strike 2
surf_kitsune
Показване на 1 — 8 от 8 постъпления
Обновление: 9 ян. в 7:36

Fix broken translucent grid material

Обновление: 14 ноем. 2024 в 10:19

Added sv_jump_precision_enable 0 to the cfg (thanks Valve)

Обновление: 3 май 2024 в 8:36

- Slightly increased lighting brightness
- Renamed the stage end teleports to s(1-8)_end

Обновление: 10 дек. 2023 в 11:02

Renamed zone triggers to sX_start (1 - 9) and map_end, as per the naming convention.[github.com]

Обновление: 10 ноем. 2023 в 12:57

Actually add the loading screen images (workshop packer being silly)

Обновление: 10 ноем. 2023 в 12:42

Added loading screen background.

Обновление: 10 ноем. 2023 в 12:30

Added post processing.

Обновление: 7 ноем. 2023 в 21:46

Created surf_kitsune.