Garry's Mod

Garry's Mod

[TTT/2] Pack-a-Punch Item (Weapon upgrader!)
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Uppdatering: 3 apr, 2024 @ 20:36

Added extra camo reset to try to fix the camo being applied to all weapons on the next round very rarely

Uppdatering: 31 mar, 2024 @ 18:19

Added ttt_pap_options console command

Uppdatering: 15 mar, 2024 @ 23:40

Upgraded red matter bomb no longer deals less damage to traitors

Uppdatering: 15 mar, 2024 @ 23:23

Fix npc not having model when respawning and fix lua error

Uppdatering: 11 mar, 2024 @ 2:19

Added extra fail-safes to ensure the upgraded taxidermy kit doesn't prevent the round from ending

Uppdatering: 9 mar, 2024 @ 0:26

Actually make the upgraded taxidermy kit reusable

Uppdatering: 8 mar, 2024 @ 1:41

Upgraded taxidermy kit no longer removes itself after 1 use

Uppdatering: 7 mar, 2024 @ 5:35

Fixed bone charm, golden deagle, and CR golden deagle erroring with Custom Role's changes to equipment items, when trying to give the player's equipment items on respawning

Uppdatering: 2 mar, 2024 @ 19:41

Buffed placement distance of the upgraded minecraft block

Uppdatering: 2 mar, 2024 @ 19:17

Added handcuffs hook to maintain possum compatibility fix (Thanks Mal!)