RimWorld
Research Tree (Continued)
Visualizzazione di 41-50 elementi su 60
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Aggiornamento: 15 gen 2024, 14:02
da Mlie

1.4.20 - Highlights research prerequisites regardless if the selected research is available or not

Aggiornamento: 14 gen 2024, 11:23
da Mlie

1.4.19 - Will behave a bit better on UIScale other than 1x
Will redraw the tree if resolution or UIScale is changed
Queue nodes will not change depending on zoom as they are always the same size.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Aggiornamento: 12 dic 2023, 12:38
da Mlie

1.4.18 - Added some extra fixes for research requirements issues. Moved pregeneration until after other mods have loaded. Generation of the tree should now no longer hang, regardless of research-issues, will probably generate a silly tree instead.

Aggiornamento: 7 dic 2023, 13:53
da Mlie

1.4.17 - Added setting to define the function of holding Ctrl and scrolling.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Aggiornamento: 27 nov 2023, 12:59
da Mlie

1.4.16 - Added scrolling up/down when holding Ctrl
Added check for hidden requirements

Aggiornamento: 19 nov 2023, 11:45
da Mlie

1.4.15 - Added support for larger UI scale than 1x.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Aggiornamento: 13 nov 2023, 12:00
da Mlie

1.4.14 - Should no longer have issues generating the research tree when mods that modifies tech-levels after load are used

Aggiornamento: 12 ott 2023, 12:30

1.4.13 - Added support for the custom research requirements in Vanilla Vehicles Expanded

Aggiornamento: 16 set 2023, 14:33

1.4.12 - Added a scrollbar for the queue if its wider than the screen

Aggiornamento: 15 set 2023, 11:31

1.4.11 - Added info about loading tree
Added option for showing vanilla completion info.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish