Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Missions And Enemys Mod Pack Extension
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Aggiornamento: 6 set, 21:51

Update 1.9.5:
- Greatly increased the amount of resources needed for resource delivery missions at stations. (the reward is of course also much higher)
NOTE:
New enemys will mostly be added to this mod when the core mod is being updated.

Aggiornamento: 2 set, 20:34

Update 1.9.4:
- FTL Beacons can now spawn at the full system range (when having a bigger system with the enemy mod extension)

Aggiornamento: 5 ago, 0:08

Update 1.9.3
- Added official support for the latest cosmoteer patch

Aggiornamento: 25 nov 2024, 11:52

Reverted update...

Aggiornamento: 25 nov 2024, 11:51

Update 1.9.3
- Small Ballance Changes according to v0.28

Aggiornamento: 29 lug 2024, 16:27

Update 1.9.2
- changed Nebula spawn locations (max range increased by a lot)
-> to match the distances of possible enemy/mission spawns
- Minor Improvments

Aggiornamento: 27 lug 2024, 7:39

Update 1.9.1
- Dependent Update on the latest Core Mod Update...

Aggiornamento: 27 lug 2024, 1:42

Update 1.9
- Fixed some compatibility issues with other mods that are adding asteroids

Aggiornamento: 26 lug 2024, 15:56

Update 1.8.5
- Added Maltis Megaroids as spawn options for the new added Asteroid Belts in this Mod extension

Aggiornamento: 1 lug 2024, 13:08

Update 1.8
- Added support for the latest cosmoteer patch