Garry's Mod

Garry's Mod

Realistic Fragmentation System
กำลังแสดง 11-20 จาก 35 รายการ
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อัปเดต: 11 ม.ค. @ 5: 51am

-optimized ricochet code
-fixed ricochet_enable covar not disabling ricochets for bullets
-tweaked some default convar values
-increased fragments limit from 1500 to 3000

อัปเดต: 10 ม.ค. @ 3: 45am

-added option to enable side-biased fragments
-now if the grenade is too close to the ground or on the ground, the number of downward fragments is reduced

อัปเดต: 10 ม.ค. @ 1: 16am

-added ricochet system
-added tracer system to bullets
-added new descriptions to settings menu
-added ricochet sounds
-fixed bullet damage

อัปเดต: 5 ม.ค. @ 9: 15am

--Major Update--

-rewrote the code
-added new fragments type: bullets w/ traces
-added new option: fragments batching
-reworked whitelist, now it works in multiplayer

อัปเดต: 18 ก.พ. 2024 @ 4: 26am

-fixed some stuff

อัปเดต: 23 ก.พ. 2023 @ 12: 09pm

- small fix

อัปเดต: 23 ก.พ. 2023 @ 5: 22am

umm where is my update?

อัปเดต: 23 ก.พ. 2023 @ 5: 16am

- fixes in code
- changed conVar sv_rfs_multiplier to cl_rfs_sound_multiplier

อัปเดต: 22 ก.พ. 2023 @ 5: 29am

- multiplayer fixes

อัปเดต: 18 ก.พ. 2023 @ 3: 29am

- better DWRrv3 support
- better multiplayer support