Garry's Mod

Garry's Mod

Realistic Fragmentation System
Näytetään 11–20 / 35
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Päivitys: 11.1. klo 5.51

-optimized ricochet code
-fixed ricochet_enable covar not disabling ricochets for bullets
-tweaked some default convar values
-increased fragments limit from 1500 to 3000

Päivitys: 10.1. klo 3.45

-added option to enable side-biased fragments
-now if the grenade is too close to the ground or on the ground, the number of downward fragments is reduced

Päivitys: 10.1. klo 1.16

-added ricochet system
-added tracer system to bullets
-added new descriptions to settings menu
-added ricochet sounds
-fixed bullet damage

Päivitys: 5.1. klo 9.15

--Major Update--

-rewrote the code
-added new fragments type: bullets w/ traces
-added new option: fragments batching
-reworked whitelist, now it works in multiplayer

Päivitys: 18.2.2024 klo 4.26

-fixed some stuff

Päivitys: 23.2.2023 klo 12.09

- small fix

Päivitys: 23.2.2023 klo 5.22

umm where is my update?

Päivitys: 23.2.2023 klo 5.16

- fixes in code
- changed conVar sv_rfs_multiplier to cl_rfs_sound_multiplier

Päivitys: 22.2.2023 klo 5.29

- multiplayer fixes

Päivitys: 18.2.2023 klo 3.29

- better DWRrv3 support
- better multiplayer support